Yes but if there just laying prone not moving it can be tricky picking out there location.
Yeah, that's why I mentioned map knowledge. The R3 death cam tends to pan out a little to capture the surrounding landscape. May be that will help better.
Yes but if there just laying prone not moving it can be tricky picking out there location.
it's also multiplayer and we casn not write it off until we see single player
I see Dungeonscaper loves the game. If I remember correctly, he's also a very experienced company commander in MAG. He loves this kind of games.
If I sink in enough time, I supposed I will like it too. But at this point, it looks like I need every bit of help from the good GAF folks.
Yeah, that's why I mentioned map knowledge. The R3 death cam tends to pan out a little to capture the surrounding landscape. May be that will help better.
yea BC2 had a slightly wider death cam. BF3 has tightened it up and it is more difficult to discern position
The M107 .50-caliber long range rifle might just do that, it was known to cut a human being in half from a single round. http://en.wikipedia.org/wiki/Barrett_M107#M107I was able to take out a rather large tree with a sniper. LOL!
I have to say for someone who has never played the BF games before, the beta has convinced me to keep it that way.
I have to say for someone who has never played the BF games before, the beta has convinced me to keep it that way.
AlStrong said:You'd need to see 45 pixels worth of a diagonal line to see that one of the steps is blurred across two pixels (704p), which is going to be made even less obvious due to the post-process edge filters being used on either platform. It's a rather infinitesimal difference for the final image.
Antan said:I believe its 1204x720.
kagemaru said:It was confirmed by DICE that both versions are running at 1280 x 704.
Personally I can't understand why ! The game is so much better than any of the shooters out there, and most importantly, it automatically makes you work with your team/squad, even if you are playing with randomns, something which every other game tries to do but never manages to get it right. This little detail makes sure its not a mind-numbing fragfest which all CODs turn into.
and to top it all,its super fun ! But then you will have to experience a vehicles map to understand how fun it can be. I am not saying you have to be inside a vehicle to have fun. The most time I have spent in BC2 was on foot, but with your teammates providing support with the tanks/choppers/jeeps/golfcarts , its a whole different level of warfare. ITs super fun to see how everyone behaves when your squad is moving ahead ,mowing people down only to find a tank sitting dead in the middle opf your way with four guys running alongnext to it ! What happens then, is the definition of fun ! Even without the vehicles, its one of the rare games that rewards thinking more than twitch shooting.
And it is one of the rarest games where you will find people holding back, advancing slowly, rather than rushing in blindly.
Although, the ability to go prone has made sure noobs are crawling on the ground all the time ! But, I think, it can be countered with a good squad.
I played a few rounds of BF3 beta yesterday. Looks awesome ! ^_^
The environment looks well lit up. A little surprised to see so much foliage and details despite all the activities and explosions around the map.
Gameplay-wise, I guess it's going for more realistic play. Took only a 2-3 hits to get killed ? I kept getting killed and had to scurry back to the objectives. Will have to change my habits from playing R3 and KZ3. Those games have long health bar.
Also need to learn the icons and HUD. I have totally no clue what they are trying to tell me at this point. I threw a grenade behind my teammates accidentally, and it also fell a tree, which is great !
You mean the R3 SP demo in the EU Store ? Which map does the demo use ? It's not up in US store yet.
Doesn't the death camera show your killer ?
I wouldn't worry too much about visual disappointments. There will be other maps, vehicles, and more chaos to impress gamers. The primary issue is the initial experience, and it's not unique to this game. I supposed all these "difficult" or realistic shooters have high learning curve. I can't decide whether to accept the steep starting experience as a given, or whether developers can do more to simplify the experience. MAG has essentially the same problem.
I see Dungeonscaper loves the game. If I remember correctly, he's also a very experienced company commander in MAG. He loves this kind of games.
If I sink in enough time, I supposed I will like it too. But at this point, it looks like I need every bit of help from the good GAF folks/squad.
Well if vehicles are required to make the game fun for me, they made a huge mistake by not including that aspect in the beta and lost a potential sale.
The beta as it was played when I was on was just a boring sniper fest. Someone would move and 4 people would shoot him... how exciting. Maybe the game won't play that way live, but in the 30 minutes I played, that's all that I saw and I'm not really inclined to give it another try because someone else likes it. Perhaps you'll just have to accept that it's not for everyone, or they made a mistake releasing what they did. I don't doubt there's lots of people that love it and it will sell millions, but I'm just going to put it in the 'not for me' category. There's plenty of other games that will occupy my time.
I think DICE themselves said 1280x704 for both consoles.Sorry I was wrong there. What is the actual resolution then? Are there thin black bars? because the display looks 1:1 to me, unless there is only stretching on certain parts as AL suggests. I will have another look.
Edit: just played again. There are thin black bars at the top and bottom of the screen - comparing the game to the XMB. Maybe there is some stretching somewhere but I checked out a whole bunch of diagonals and they look very 1:1. It's very difficult to tell though because of the AA. IMHO it's 1:1 with reduced vertical resolution with black borders.
LOL, yeah. Good luck "tidying" up your spawn area when you're dead as soon as you spawn, with no idea where the prone bastards are. You could probably figure it out after you die three or four times. These people don't care if they lose, they are only concerned about their individual K/D ratios.