[Multiplat] Battlefield 3

Yes but if there just laying prone not moving it can be tricky picking out there location.

Yeah, that's why I mentioned map knowledge. The R3 death cam tends to pan out a little to capture the surrounding landscape. May be that will help better.
 
I see Dungeonscaper loves the game. If I remember correctly, he's also a very experienced company commander in MAG. He loves this kind of games. :devilish:

If I sink in enough time, I supposed I will like it too. But at this point, it looks like I need every bit of help from the good GAF folks.

yea, I played BC1 and BC2 for years and got pretty good and loved oth games but even with all that experience after a couple evenings on this it is slowly starting to come to me. It shows me glimpses of some stellar gameplay...different than BC2 in good ways IMO. prone, suppression fire, higher bullet damage all good things to create a better more relaistic experience. I like that some choke points create stand offs and the battles have a good ebb and flow and are not always too fast and furious so as to be a constant, die respawn, die situation.

And we have not even seen vehicles...this being an infrantry only map and (to me) is trying to win over CoD players.
 
Yeah, that's why I mentioned map knowledge. The R3 death cam tends to pan out a little to capture the surrounding landscape. May be that will help better.

yea BC2 had a slightly wider death cam. BF3 has tightened it up and it is more difficult to discern position
 
yea BC2 had a slightly wider death cam. BF3 has tightened it up and it is more difficult to discern position

They should change this in a patch.

I think people are overly concerned with CoD. Not everything BF3 does has to counter CoD. It looks like there are enough "specials" in BF3 to stand on its own without bringing in CoD all the time.

e.g., They may pick a no vehicle demo map for other reasons (e.g., Not ready to commit the implementation time frame at the time of decision).
 
I agree. They shouldn't even try to "de-throne" COD (they couldn't anyway). Other than sharing a modern setting, they are quite different games. BF has it's own strengths, and EA/DICE should play to them.

And I'm not getting the visual disappointment either. The 360 beta looks pretty good, and the frame rate has been smooth so far. I think it's on par with current titles for the most part.
 
I agree, it shouldn't try to beat CoD, but there is a certain type of player that plays infrantry type games and BF series has always been about vehicles mixed with infrantry and the results have been astounding in most cases. So really we are seeing BF light here. In Beta.
 
I have to say for someone who has never played the BF games before, the beta has convinced me to keep it that way.
 
I have to say for someone who has never played the BF games before, the beta has convinced me to keep it that way.

I think I may give it a shot depending on Rage taking money. It's fun, but on console I have a hard time making people out. Might have to play with randoms on PC if I buy. :cry:
 
I've been playing the demo a little and I'm up to about level 10 now but so far it definitely feels like they got the overall feel of the gameplay right.

They seem to have really made the LMG more powerful which probably explains why they had to made the support class not have defib paddles anymore as it would then be the only class that anyone chooses. It really does help the pace of the game to have the assault and medical classes combined as those two classes were always on the front lines running around frantically. The demo is also still a little glitchy with audio dropping out for a few minutes and people clipping through the ground when going prone but I would expect those issues to be gone in the retail version.

The only real problem I have is the map they chose doesn't really give you an idea what the destruction looks like and it doesn't let you play around with any vehicles, chipping away at pillars in the middle of a subway isn't really what Battlefield is about. Being able to level buildings and coordinating between the infantry and armor is what I like to play the game for.

It's kind of funny that the engineer can unlock the stinger missile launcher in the demo but cannot actually use it as there's no vehicles to lock on to.
 
I have to say for someone who has never played the BF games before, the beta has convinced me to keep it that way.

Personally I can't understand why ! The game is so much better than any of the shooters out there, and most importantly, it automatically makes you work with your team/squad, even if you are playing with randomns, something which every other game tries to do but never manages to get it right. This little detail makes sure its not a mind-numbing fragfest which all CODs turn into.

and to top it all,its super fun ! But then you will have to experience a vehicles map to understand how fun it can be. I am not saying you have to be inside a vehicle to have fun. The most time I have spent in BC2 was on foot, but with your teammates providing support with the tanks/choppers/jeeps/golfcarts :LOL: , its a whole different level of warfare. ITs super fun to see how everyone behaves when your squad is moving ahead ,mowing people down only to find a tank sitting dead in the middle opf your way with four guys running alongnext to it :p ! What happens then, is the definition of fun :p! Even without the vehicles, its one of the rare games that rewards thinking more than twitch shooting.

And it is one of the rarest games where you will find people holding back, advancing slowly, rather than rushing in blindly.

Although, the ability to go prone has made sure noobs are crawling on the ground all the time :rolleyes:! But, I think, it can be countered with a good squad.
 
AlStrong said:
You'd need to see 45 pixels worth of a diagonal line to see that one of the steps is blurred across two pixels (704p), which is going to be made even less obvious due to the post-process edge filters being used on either platform. It's a rather infinitesimal difference for the final image.

Antan said:
I believe its 1204x720.

kagemaru said:
It was confirmed by DICE that both versions are running at 1280 x 704.

Sorry I was wrong there. What is the actual resolution then? Are there thin black bars? because the display looks 1:1 to me, unless there is only stretching on certain parts as AL suggests. I will have another look.

Edit: just played again. There are thin black bars at the top and bottom of the screen - comparing the game to the XMB. Maybe there is some stretching somewhere but I checked out a whole bunch of diagonals and they look very 1:1. It's very difficult to tell though because of the AA. IMHO it's 1:1 with reduced vertical resolution with black borders.
 
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Personally I can't understand why ! The game is so much better than any of the shooters out there, and most importantly, it automatically makes you work with your team/squad, even if you are playing with randomns, something which every other game tries to do but never manages to get it right. This little detail makes sure its not a mind-numbing fragfest which all CODs turn into.

and to top it all,its super fun ! But then you will have to experience a vehicles map to understand how fun it can be. I am not saying you have to be inside a vehicle to have fun. The most time I have spent in BC2 was on foot, but with your teammates providing support with the tanks/choppers/jeeps/golfcarts :LOL: , its a whole different level of warfare. ITs super fun to see how everyone behaves when your squad is moving ahead ,mowing people down only to find a tank sitting dead in the middle opf your way with four guys running alongnext to it :p ! What happens then, is the definition of fun :p! Even without the vehicles, its one of the rare games that rewards thinking more than twitch shooting.

And it is one of the rarest games where you will find people holding back, advancing slowly, rather than rushing in blindly.

Although, the ability to go prone has made sure noobs are crawling on the ground all the time :rolleyes:! But, I think, it can be countered with a good squad.

Well if vehicles are required to make the game fun for me, they made a huge mistake by not including that aspect in the beta and lost a potential sale.

The beta as it was played when I was on was just a boring sniper fest. Someone would move and 4 people would shoot him... how exciting. Maybe the game won't play that way live, but in the 30 minutes I played, that's all that I saw and I'm not really inclined to give it another try because someone else likes it. Perhaps you'll just have to accept that it's not for everyone, or they made a mistake releasing what they did. I don't doubt there's lots of people that love it and it will sell millions, but I'm just going to put it in the 'not for me' category. There's plenty of other games that will occupy my time.
 
I played a few rounds of BF3 beta yesterday. Looks awesome ! ^_^
The environment looks well lit up. A little surprised to see so much foliage and details despite all the activities and explosions around the map.

Gameplay-wise, I guess it's going for more realistic play. Took only a 2-3 hits to get killed ? I kept getting killed and had to scurry back to the objectives. Will have to change my habits from playing R3 and KZ3. Those games have long health bar. :)

Also need to learn the icons and HUD. I have totally no clue what they are trying to tell me at this point. I threw a grenade behind my teammates accidentally, and it also fell a tree, which is great !



You mean the R3 SP demo in the EU Store ? Which map does the demo use ? It's not up in US store yet.

EU Store. I live in Australia though but I've kept my British account since I moved shhhhh!

Doesn't the death camera show your killer ?

Yes it does.

I wouldn't worry too much about visual disappointments. There will be other maps, vehicles, and more chaos to impress gamers. The primary issue is the initial experience, and it's not unique to this game. I supposed all these "difficult" or realistic shooters have high learning curve. I can't decide whether to accept the steep starting experience as a given, or whether developers can do more to simplify the experience. MAG has essentially the same problem.

I see Dungeonscaper loves the game. If I remember correctly, he's also a very experienced company commander in MAG. He loves this kind of games. :devilish:

If I sink in enough time, I supposed I will like it too. But at this point, it looks like I need every bit of help from the good GAF folks/squad.

Yes, I love tactical shooters :D I haven't played MAG in a while though but I had this instant attachement to it within the first 3 minutes playing.

BF is definitely not pick-up-n-play, you have to take care of your team and carefully move to objectives or you'll die contantly and get very frustrated. It becomes very intuitive and second-nature as you begin to remember the maps. I have only very few and simple tactics which get you high KD and high skill level and lots of points in rush (and similarly objective-based ones):
Attackers:
-If you enter as soon as the game begins, rush (no pun) to plant the bomb as quick as you can, you only get one chance to pull this off to surprise the enemy. If you die, do another tactic as someone will diffuse and too many enemies will now be guarding that bomb site. If you do this and die, as soon as you respawn rush to the other bomb site and try the same thing!

-If you enter an ongoing match or are in a good firefight, just find the nearest safe cover, peak around, and if there is nobody there, move up. If there are enemies just hold the same spot and supress them until you don't see anymore again then move up again. This works incredibly well, it's what I call 'active camping'.

-If there's 5 guys surrounding your spawn killing you as soon as you enter, just leave the game.

-Go around the outside of the map until you reach around the center of the enemy spawn. Then move forward and knife everyone :devilish:

Defenders:
-Hold you ground a little ways in front of the objective you are defending if you can.

-If you need to retreat, move back slowly.

-A lot of it is finding the best camping position. I do not find campers ruin the game mind you. Just throw a bunch of grenades the way of the camper, they die or move so you can shoot them.

-Plant C4 around the objective or behind cover you think the enemy will use.

General:
-You can run and gun if your aim and mind are very quick and accurate, otherwise you are very likely to get killed.

-Place your supply crates of your class near your teammates as frequently as possibly

-Knife instead of switching to sidearm if you are close to an enemy and run out of ammo (I've died so many times because the enemy did this and I didn't)

-Check your map a lot. You can throw grenades in the direction of the red dots on your map and know where to aim while holding position. Also go where there are few teammates if you see a gap in the order of your team, it prevents enemies cracking through undefended weak spots and often gets you a nice shot at enemies your teammates are having difficulty killing.

-Don't do silly things like knife each other at spawn and waste your ammo shooting the ground and running in circles. It demoralizes the team :cry:

-HAVE FUN, KEEP A COOL HEAD! Never ragequit, just slow down and use a different tactic!

-Use a mic if you have one and inform teamates of enemies near them and other useful info. Communication helps a lot.

-Figure out your own tactics :rolleyes:
 
Well if vehicles are required to make the game fun for me, they made a huge mistake by not including that aspect in the beta and lost a potential sale.

The beta as it was played when I was on was just a boring sniper fest. Someone would move and 4 people would shoot him... how exciting. Maybe the game won't play that way live, but in the 30 minutes I played, that's all that I saw and I'm not really inclined to give it another try because someone else likes it. Perhaps you'll just have to accept that it's not for everyone, or they made a mistake releasing what they did. I don't doubt there's lots of people that love it and it will sell millions, but I'm just going to put it in the 'not for me' category. There's plenty of other games that will occupy my time.


I can understand what you are saying there. Just wanted to highlight what works here and what makes BF special.If you read correctly, its not just vehicles. If its not your style, 2011 is full of too many ways to spend money :cool: ! Everyone will pick n choose what they want and like. 2011 is happy time for everyone !
 
Sorry I was wrong there. What is the actual resolution then? Are there thin black bars? because the display looks 1:1 to me, unless there is only stretching on certain parts as AL suggests. I will have another look.

Edit: just played again. There are thin black bars at the top and bottom of the screen - comparing the game to the XMB. Maybe there is some stretching somewhere but I checked out a whole bunch of diagonals and they look very 1:1. It's very difficult to tell though because of the AA. IMHO it's 1:1 with reduced vertical resolution with black borders.
I think DICE themselves said 1280x704 for both consoles.
 
LOL, yeah. Good luck "tidying" up your spawn area when you're dead as soon as you spawn, with no idea where the prone bastards are. You could probably figure it out after you die three or four times. These people don't care if they lose, they are only concerned about their individual K/D ratios.

Well if you care about the team win, rather than your K/D ratio, then why is it a problem?

I've got over 10 hours of playtime into this map, and have never had a problem with repeated spawn and instant death. It's too hard to camp in this game for any length of time because so many things give away your position, and if you have at least 2 or 3 people cleaning up the respawn area at the start of a new phase it's a non-issue. Even a lone player can do a good job of it if they're careful, and a bit lucky.

Sounds like you've had a hard time of it. I must say my first 45 minutes or so were quite painful. It's not new-player friendly, for all it's compromises since BF2, and I don't mean new to FPS games or BF, just new to BF3.

If it's the first minute or two after a new phase, and you spawn in the deployment area then instantly blindly run towards the objective, you pretty much deserve to be mowed down.
 
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