[Multiplat] Battlefield 3

Poor Repi...His twitter looks like we are back in 2006 :LOL: I think he should tell people difference between "720p native" and "1080p supported".People obviously don't get it...
 
http://www.gamesthirst.com/2011/06/...sappointed-over-ps3-footage-of-battlefield-3/



repi needs to be careful. He might enrage the discerning console crowd and cause a boycott. :) This is what happens when people have gotten used to developers producing crap on the PC just to match the capabilities of console hardware.

Should be fine. It's great to see repi defend his work proudly.

It's just the press highlighting the contentious opinion. Not all gamers are like that. The GAF responses are pretty positive. Other CoD type gamers probably don't care about 10 times difference between PC and console visuals. I reckon few people do. Hope DICE continue to polish the game. Don't get too distracted or discouraged.
 
The worst of all, it's you can spend all your live to explain this at these people and they never change their reactions… They're preferred "bashing" for peanuts than understood and learned things.
Devs really need to be careful with this, but "actual" marketing really don't help.
 
Someone who has a twitter should tweet Repi if there will be MLAA on 360 version too,he is rarely around B3D so this doesn't make sense.

Oh and Repi is pretty much the coolest guy on twitter.He is very straight forward and with no bs spouting,just facts.But damn!He needs smarter followers on that bitch.All I see is "Why can't you guys *add anything,from raytricing to 1080p and 60fps*"
 
Someone who has a twitter should tweet Repi if there will be MLAA on 360 version too,he is rarely around B3D so this doesn't make sense.

Oh and Repi is pretty much the coolest guy on twitter.He is very straight forward and with no bs spouting,just facts.But damn!He needs smarter followers on that bitch.All I see is "Why can't you guys *add anything,from raytricing to 1080p and 60fps*"

Someone already did.
 
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"we have a special lighting solution on Xbox 360 as well that we haven't talked about yet, it's also pretty awesome :)"

Repi.
 
The worst of all, it's you can spend all your live to explain this at these people and they never change their reactions… They're preferred "bashing" for peanuts than understood and learned things.

Yup. On the other hand the utter madness of brainless fanboys has it's perks, I made a small fortune off their total insanity between 2007 and 2009 :)


Devs really need to be careful with this, but "actual" marketing really don't help.

Repi is my hero, he said what many have been wanting to publicly say for years now.
 
Here's where I wholeheartedly disagree. Even on the mighty b3d, the conclusion...
By some people. Or are you suggesting B3D isn't a discussion board or divergent opinions, but a club for like-minded thinkers?

Maybe to quell the fanatics, somebody should put bf3 on a 6 year old pc at the same cost as the respective console and at the 10 ft experience. Then plot cost vs year up to now, for every hardware/software change that year to overtake that console experience in any appreciable manner (not 1 foot from the screen pixel counting. not counting sudden ridiculous framerate spikes into the average). That fanatic should then feel quite stoked about their investment and the black magic repi and crew (not to mention many more hardworking devs on other games) are pulling off on bf3 on console.
That strikes me as a negative spin on a useful comparison. Such a comparison would reveal what hardware is really capable of when pushed, and how consoles compare to open PC designs. It'd be a look at software progress and hardware design, irrespective of the badge on front.

If not, they can always buy today's midrange (or mid-range from at most 2 years ago maybe), and play bf3 in most of it's glory and everything they missed up to 4 years prior when they limped along on that initial mid-range pc investment. Unfortunately, they'd still miss the highest of the high-end effects on the latest and greatest hardware of today though. Which is reserved for the elitest of course. ;)
And here we see why mixing PC gamers with consoles gamers for cross-platform games is a bad idea. Too many on either side caring more about what box they have than the games they play. It boggles my mind why anyone would feel a sense of frustration or superiority because someone picked a different platform from them.
 
Essentially, all repi said was BF3 has different tradeoffs from other games like CoD (No 1080p, sorry mate), and they have custom solutions for each platform.

It's difficult dealing with unreasonable fans, but yeah... that's part and parcel of fame and attention. You have to deal with the entire spectrum of people.

Many devs have already said too much, sometimes without deliverables to back them up. We have seen Factor 5 and Crysis folks touted their best looking game (ever) on the respective platforms. We have developers who took an early look at Cell and concluded that them SPUs are "just" DSPs, can't be used for graphics at all, let alone the actual shading work. ^_^

We have come a long way indeed. As long as DICE keep their focus on the team's deliverables and clarify questions based on their work, it'll be fine. Won't be able to please every living soul on Earth.

Also, it's pre-alpha. I hope to see more environment destructions, and hope management give them enough time to polish the entire game.
 
Has anyone asked him why the 360 version wasn't shown? Are they having problems with it or did they just want to show off the traditionally weaker platform for MP releases.

The 360 will probably have the worse IQ though, since the MLAA on PS3 will be hard to match unless they go with 4xMSAA (pretty much impossible).
 
MLAA is just a name. There are several implementations depending on content and run-time needs. Some look better than the others. Image should look fine on 360. Really curious about their streaming subsystem coz I suspect memory would be a bigger problem for the consoles.
 
Ironically in a twist of events DICE has just revealed that although they publicly denied any potential benefit existed to learning the architecture of the PS3, they have created an "awesome" "special lighting effect" for the Microsoft Xbox 360 version of the console Battlefield 3 game.

First Person Shooter developer DICE rep Andersson "we have a special lighting solution on Xbox 360 as well that we haven’t talked about yet" was sent as a response to fan-asked questions about the game. Even though just days ago the developer completely shot down console owners on Sony's more powerful gaming hardware hoping to see an edge on the console version of the game, perhaps a higher player limit online or graphical enhancements, it appears now that DICE is actually favoring the least powerful hardware the game will be released on instead. Regardless of your gaming beliefs or development philosophy this is the perfect recipe for a PR disaster. Is this a publicity stunt or does DICE honestly think that gamers on PS3 asking for enhancements should be verbally abused while Xbox 360 owners get the only console enhancements. Either way, keep it classy DICE, or not...

http://www.examiner.com/fps-in-national/dice-favoring-xbox-on-consoles-after-cursing-out-ps3-fans
facepalm2ly3.jpg
 
That is why i said let the game do the talking most of the gaming blog scene and journalism have dropped a lot in my eyes mostly the n4g blog folks(And a lot of mainstream journalist).
 
That examiner "article" is just hiddeous, and the type of trash that's become synonimous with this generation.
 
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