incurable said:
But that's only considering the IQ of polygon edges! Considering overall IQ, I'm not sure I'd pick 1024x786, 4xAA over a plain 1600x1200, in fact, I'd rather doubt it.
No, I took everything into account (which is why I said "even considering the resolution loss).
I'd say polygon edge quality is way better, equal to at least 3200x2400 if not higher. For the rest of the image, you're only right only to a certain degree. Higher resolution is only going to make a difference under texture minification, i.e. beyond the first mipmap transition.
Now, without anisotropic filtering, higher resolution gives you quite a big boost in texture sharpness, but if you play without AF (on recent cards) you don't care at all about image quality. It's many times more important than AA. With anisotropic filtering, however, the first mipmap transition is quite far away for the majority of the screen. So higher resolution doesn't improve too much.
One of my friends was saying even 640x480 is fine as long as there's 6xAA (e.g. for newer games on an older video card). That's essentially DVD quality, after all.
Bjorn said:
The other problem is LCD's and their native res. The X1800 XT will imo need to handle at least 1280*1024 with MSAA + HDR, otherwise it's not that interesting for most people using LCD's (1024 is not a very common resolution these days).
First, remember that this is only one game; in fact, it's the first game to use HDR.
Splinter Cell is another story. The point is that disabling 4xAA gives you 23% more performance, and going one resolution down gives you 50-60% more performance. It's only a coincidence that makes the 7800GTX look ideal at 1280x1024 in this game. Though I suppose my post was specifically concerning Far Cry.
Second, you can do something like run at a custom resolution like 1280x720 to restrict LCD rescaling to only one direction. That's only 17% more pixels than 1024x768.
Third, I know it's best to run at a native resolution, but would you seriously give up AA for that? I'm going to make some comparison screenshots and start a poll, because I don't believe it.
Fourth, how many people in the market for a $500+ video card have a 1280x1024 LCD? Many will have a CRT, since they are best for gaming due to response time and resolution flexibility. Many will have a better LCD, like the popular 2001FP/2005FPW/2405FPW models from Dell, each having a higher resolution. Again, future games will give no guarantee of playability at 1280x1024, and surely LCD owners know that.