I've noticed an ever growing list of games that are not supporting AA. This is mostly due to using post-processing effects and different types of pixel shaders. I thought this issue was resolved with DX 9a.
Can someone fill me in on what the hell is going on with this issue.
Such as why it works here but not there etc. Are there easy work arounds? I'm kind of confused about this.
Can someone fill me in on what the hell is going on with this issue.
Such as why it works here but not there etc. Are there easy work arounds? I'm kind of confused about this.