Movie Reviews 2.0

Puppets have the advantage of physically existing, which has import for how they interact with the rest of the scene and the actors.

It is more difficult to provide a convincing performance when faced with almost nothing on the set, or worse, the green screen set.
In some instances, like a scene in Revenge of the Sith when Obiwan and the lightsaber-wielding general show off before fighting, it may very well be that the actor's performance was shot prior to Lucas or someone else rewriting the script for the CGI character. As a result, Ewan McGregor doesn't react to having a number of light saber blades flashing an inch from his face.

At least with the limitations of earlier tech, a reshoot of a physical scene was a proper reshoot, usually.
 
@Grall: Gremlins does look pretty damn dated now. It also wasn't really a kids movie. It was a 16+ in Germany and a 15+ in the UK for example. Same rating as the infinitely more gruesome new Riddick movie (did I mention how great that movie was?). Sure, it was popular with the kids, but so was the first Robocop. I think the problem is the US doesn't really have any ratings between "suitable for kids" and "suitable for young adults" any more. Does the plain old PG still exist? I think it's just PG-13 now. So either the movie is full on and gets slapped with an R rating, or it gets dumbed down to PG-13 in order to reach the widest possible audience. And let's not forget that Spielberg is one of the greatest living Popcorn movie directors. He's particularly good at finding ways to work inside the boundaries of a kiddie rating. War of the Worlds was pretty ****ing grim and harrowing. Heck, The Lost World was too.
On the subject of full frontal nudity (has that ever been a big thing in American mainstream movies?): Check out The Wolf of Wall Street. Probably plenty of other examples out there.

As for CGI vs puppets: I think you just need a good director and capable actors. In particular you need a good actor's director (i.e. not Lucas). Clooney and Bullock acted against nothing in Gravity for example. Both performances are utterly convincing. Naomi Watts' performance against ping pong balls in King Kong almost got her an Oscar nomination. Sure, Serkis did the performance, but he wasn't on set when she had to do her scenes for obvious reasons.
I also think we've come a long way since Bouncy Yoda. There's a wonderful sense of heft and physicality to Weta's CGI work in Avatar for example.

I think most people would agree on the notion that you shouldn't do something just because you can, though. I just doubt that's the way Lucas thinks. Same with Peter Jackson unfortunately. His love for all things digital are about to ruin him sooner or later. Looking at the Hobbit movies, his LotR trilogy seems more and more like a bunch of happy accidents.

That said, I'd imagine bouncy Gremlins would probably be a-okay. Doesn't get more hyperactive than Gremlins really.

Also, the only thing that should carry a Godzilla movie is Godzilla. Sure. I'd take Cranston over Matthew Broderick anyday, but that thing has failure written all over it regardless.
 
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Pretty predictable they'd try to play him up in the trailers though ... his character seems totally by the numbers though, righteous indignation, emphatic god help us all etc.
 
Why is it that a movie like Gremlins, which was all puppets and practical effects, manages to slay all its recent CGI brethren?

Most directors don't have a proper grasp of the new toys and overdose on them.

Another common problem is that the fact that they can change stuff in post leads to making major decisions in post, at the last possible moment. Worst offender is apparently Peter Jackson, coming up with new action sequences 6 weeks before Smaug's delivery date.
The entire VFX industry is in a deep crisis because of this and there's no light at the end of the tunnel yet. But there are some directors doing it right, so there's still hope.

Yoda went from a dignified elderly character to some bizarre bouncy-ball in the (nowadays only somewhat) recent Star Wars movies, and often faces and expressions just turn out wrong (as in the disastrous 20th anniversary of E.T.) or are too exaggerated, like comic book characters.

Yoda simply wasn't done well. I know I'm knocking ILM but something or someone was amiss there and the character has a LOT of problems, not taking any advantage of new approaches and techniques that Weta has pioneered on the LOTR movies and Gollum.

Coincidentally the animation director has not done any major movies after the prequels.
Also, ILM has really, really got their stuff together by Pirates of the Caribbean 2 - Davy Jones is still one of the most convincing CG characters ever. Everyone at our studio was wondering after the first trailer about how much of him was practical and how much was enhanced by CG - when in fact it was all CG.

Also, I can see the angle Lucas was going for, the old but deadly martial arts master, with his skills enhanced by the Force, but it still didn't work for me. Yet there were youtube videos about audience reactions in theaters and people went ballistic at the scene.

Do actors react more believably and realistically to a puppet than to a ping-pong ball on a stick for eyeline reference which then gets painted over in post-process with an imaginary, virtual CGI abomination?

There are many new approaches and techniques to solve this problem.
It's now quite trivial to completely paint out an actor from a scene, it was done in 2002 in TTT with Gollum so it's common today. It has also lead to the development of simple mocap systems that can work on shooting locations anywhere, so that they can have the actors for the CG characters right there, at the shoot, and still capture the performances.
Just look at the new Planet of the Apes - the character interactions are quite emotional (the scenes where Caesar speaks are really powerful), and some of the CGI is so good, I only realized it weren't real apes when they were starting to do some really complex stuff. So, it can be done well, it's just that many directors have not yet mastered their new tools.
Or look at District 9, again a real actor playing the prawns, painted out in post and replaced with CG characters, keeping the interactions

Or in the new Oz movie, they had a small LCD screen held out by green-clothed guys with live feed from the voice actor, to give something to react to.

Or am I looking at this thirty years old movie through rose colored glasses?

Yes, you are. I've watched Empire a few weeks ago and the Yoda puppet was almost ridiculous. They've barely been able to sell it as a serious character even at that time, today it'd be impossible.

And Gremlins, well I should try to see it too, I remember how much I liked it, really cool movie... ;)
 
Same with Peter Jackson unfortunately. His love for all things digital are about to ruin him sooner or later.

It's not the digital stuff, but the freedom that it enables. You can delay decisions that you'd normally have to make on set, you can do almost anything, and so on.

The flip side is that when people had to make decisions well ahead of the shoot, they tended to think it through properly, because of all the consequences of a bad move. Today, it's a lot less thorough and it shows.
 
It's not the digital stuff, but the freedom that it enables.

That's what I mean. (and it's kinda splitting hairs anyway) Basically he takes a digital creature, puts it into a digital environment, and as if to hammer home the point that nothing we see is real, he frames it all using the most elaborate, not to mention physically impossible camera motions he can dream up. The Hobbit movies look like video games.
Sure, he's always had swooping camera motions. It's a signature of his after all. He used to have elements here and there that would ground the scenes in reality, though. Not anymore.
 
Even that would not be such a big problem if the Weta crew had enough time to do a proper job. But usually everything gets delayed and changed until the last possible minute - with Smaug, even the vfx sups weren't sure if they would make the premiere date with the last scenes. The molten gold stuff was probably one aspect that really suffered (reflective metallic shaders can take a looooong time to render, which they did not have).
 
The molten gold stuff was probably one aspect that really suffered (reflective metallic shaders can take a looooong time to render, which they did not have).

To molten gold was dreadful - I thought I was watching a movie from 10 years ago.
 
As for CGI vs puppets: I think you just need a good director and capable actors. In particular you need a good actor's director (i.e. not Lucas). Clooney and Bullock acted against nothing in Gravity for example. Both performances are utterly convincing. Naomi Watts' performance against ping pong balls in King Kong almost got her an Oscar nomination. Sure, Serkis did the performance, but he wasn't on set when she had to do her scenes for obvious reasons.
I also think we've come a long way since Bouncy Yoda. There's a wonderful sense of heft and physicality to Weta's CGI work in Avatar for example.

If you look at the making stuff it seems like Serkis was on the set for all the Kong scenes Watts had.
 
Again, they had like 6 weeks to do the entire action sequence. Not 6 weeks to render - 6 weeks to do from basically scratch.
 
I'm not really a stickler for details. The molten iron didn't bother me. What bothered me was dwarves falling from cliffsides, only to get back up on their feet like nothing happened. There was never any sense of peril in that movie. Everyone was an invincible, CGI-enhanced bouncy ball.
 
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I watched The Heat with Sandra Bullock and Melissa McCarthy the other night. Haven't laughed as much in a cliche cop movie in a long time, let alone any comedy. Just the right type of vulgar humor for me will perfect delivery from Melissa.

Highly recommended.
 
Watched Oz: The Great and Powerful once more. I still really enjoyed it. Love James Franco and Michelle Williams as Oz and Glenda The Good in this. Loved watching Rachel Weisz having a great time and hamming it up. Thought the monkey was funny for all the right reasons, and that chyna girl is just so gut-wrenchingly adorable. It probably could've lost a good 10-15 minutes of its running time in the editing room, though. For what is essentially a modern mega budget kid's movie, the pacing in Oz is certainly unusually deliberate and old-school.
Was expecting a shitheap like Tim Burton's Alice, but came away pleasantly surprised.
 
I watched The Heat with Sandra Bullock and Melissa McCarthy the other night. Haven't laughed as much in a cliche cop movie in a long time, let alone any comedy. Just the right type of vulgar humor for me will perfect delivery from Melissa.

Highly recommended.

McCarthy is such a gem.
 
I'm not really a stickler for details. The molten iron didn't bother me. What bothered me was dwarves falling from cliffsides, only to get back up on their feet like nothing happened. There was never any sense of peril in that movie. Everyone was an invincible, CGI-enhanced bouncy ball.
thats nothing, saw this film yesterday
http://www.youtube.com/watch?v=9MgIZOz0eEo#t=04m55s
car drives off a cliff (at least 20m high) and its back 5 mins later
 
HAHAHAHA! Wow, that's awesome.

I like the "movie poster" (interesting it even has one as wikipedia says it's a TV production, but I guess...murrica. That must explain it. :))
 
All joking aside, it's kinda sad that a blockbuster that cost hundreds of millions of dollars invites comparisons to a no-budget, made-for-tv production from the early 90s in the first place.
 
Ok, actually finished watching Gravity today. Initial impression stands, fucking dumbest movie I ever saw.

Make no mistake here; the makers of this movie went to great lengths to ground it (*ahem*) in realism and so on, but the entire premise, and the execution of it is simply put fucking stupid. This could NEVER HAPPEN, and even with the caveat that we all know action-suspense-movies can never happen it STILL COULD NEVER HAPPEN because the entire plot is just DUMB, and BULLSHIT.

Grh. Literally makes my blood boil just thinking about this movie. I hate it, and I hate that
man on the radio jabbering in his pidgin language, and his wailing baby, I hate that too, and his howling dog, I REALLY hate that one - seriously, who sits with howling dogs next to a radio transmitter? Some fucking stupid-ass backwards person that's who, or rather a script writer who idiotically has gone out of his way throughout the entire production to break absolutely EVERYthing that can be broken, set fire to everything that can be burnt, kill everyone that can be killed, screw up everything that can be screwed up, and so on so yeah, let's put in some fucking random farmer with a radio here just to screw up for the main character again and show how isolated and out of touch from humanity she is. It just isn't believable. AT ALL.

Things I hate about Gravity (in no specific order):
Basic premise: ok, so the russians shoot up a satellite in a lower orbit. The debris spreads out into a wave which in a Newton-defying manner mysteriously remains in formation after forming and rises to a higher orbit and then also mysteriously stays there for multiple laps around the earth, moving at 40kph, shooting up every comms satellite (which sit in geosynchronous orbit at like 36kkm altitude and not 100ish or whatever), the Hubble, a space shuttle and the ISS. Literally breaking all of them into huge chunks that just go spinning wildly everywhere at high speed, just from being hit by a few small pieces of debris. What the fuck?

Lack of communications: comms satellites don't sit in LEO, but whatever. Even if they did, we have ground stations with radio transcievers capable of reaching into space. Easily even.

Weird dysfunctional inertia: Clooney's character hangs by a tether held by Bullock's character. He pulls himself up briefly to unhook himself before going spinning off into The Great Beyond. What the fuck? He's in freefall! They both are! If he can pull himself up towards Bullock, he should come drifting right back towards her! (Also, her helmet, which strangely keeps orbiting around the inside of the Soyuz for the entirety of the time she spends in there, annoying the fuck out of me every time it bobs into view. It's not the capsule moving and the helmet remaining stationary either; the stars outside the window are absolutely still.)

Every single thing going wrong, not working, catching fire or filling with water (important tools drifting off; main character getting banged on the head by fire extinguisher recoil and so on, reaching for a handhold of some sort while in space and almost missing (only happens about 30 times in the movie), grabbing onto something which isn't attached to anything, on and on and on ad nauseam): yeah. That, exactly. I was surprised the seaweed at the end didn't actively reach out to ensnare her foot as she was swimming for the surface. I was also keeping an eye out for shark fins as she bobbed, looking at the sky, but damn, they missed out on that opportunity! Movie clearly needed more suspense moments in the form of shark fins (and dramatic bass strings). And starving lions, waiting at the edge of the water. Possibly some spinning sawblades or other dangerous rotating machinery going out of control. :rolleyes::rolleyes::rolleyes: (Add infinite number of rollicons here.)
 
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