Silent_Buddha
Legend
But my TV is lcd and it have double image in 30 fps games.
From your explanation, the doubling should only happens on plasma?
Yes, because there are a lot of factors at work.
- As mentioned previously the sample and hold effect of LCD pixels.
- Which is compounded by the fact that pixels transition between colors at different speeds. LCD panels will list a typical Grey to Grey pixel response (how quickly the pixel can respond to a change), however different colors may have longer or shorter transitions to other colors. Often significantly longer. An 8 ms GtG pixel response on a monitor may actually have some colors transition at greater than 20 ms, for example.
- That will lead to all kinds of things such as blurring or doubled/tripled images depending on the colors being transitioned.
- Anti-ghosting techniques attempt to overcome this by telling the pixel to change to a color beyond that which is being requested. This can cause reverse ghosting (double/triple images). Again due to the different speeds at which colors transition.
That's just a very simplified version of what's going on. Monitors that insert a blank screen in between displayed screens mitigate the sample and hold to some extent, but still can't deal well with rapid color transitions. As well some panels are inherently faster at switching colors but have their own trade-offs. TN, for example, can switch colors very rapidly but at the cost of extremely narrow FOV for full color reproduction as well as usually being 6-bit panels (less potential color states for each pixel to be in).
Hence, you'll never have a TV that can present as much motion clarity as a computer monitor. Not only because it's almost unheard of to have a TN based television in Western markets, but also because there's also far more computationally intensive image manipulation built in. PC's can also do those same image manipulations but with the power of an entire PC (or graphics card) versus a relatively simple media scaler chip.
Regards,
SB