MOBILE SUIT GUNDAM Target In Sight (PS3)

Discussion in 'Console Gaming' started by one, Aug 4, 2006.

  1. -NakedZ-

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    Now, why couldn't they share their engine with X360 Gundam guys?

    .Z
     
  2. Skrying

    Skrying S K R Y I N G
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    What's suppose to be impressive again?

    Some decently detailed models and then a block of a town and a giantic desert? Oh yeah, SO impressive..... not. The looks like its completely devoid of any real stuff to look at. It was a super small town block and the rest of it was gone. Shouldnt be hard to reach that at all.
     
  3. deathkiller

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    The last game from this dev team used renderware (PS2 MS Saga), probably this game use renderware also.
     
  4. one

    one Unruly Member
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    The last time the developers talked about this PS3 gundam at PS Meeting 2005 in the last summer they explicitly said they didn't use any middleware, though physics was not at all implemented back then.
     
  5. nintenho

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    Kind of looks like Armored Core but the environments look really bad.
     
  6. DudeMiester

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    Maybe they should have!
     
  7. ChryZ

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    It's actually pretty impressive for a 1st gen Bandai game. The mecha models, their surface fx and lighting are looking a lot better in motion ... but the gameplay is so damn slow and wooden, I wouldn't want to play it even if some would hand me a free copy.
     
  8. dodo3

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    Looks very good. I'm impressed. Let's hope it doesn't have broken gameplay.
     
  9. 3roxor

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    Pretty impressive. The robots have fantastic details. The surroundings remind me of chromehounds though.
     
  10. LunchBox

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    those look very good!I can't wait!
     
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