marconelly! said:Ty, so you (your company, I mean) have the latest devkit that includes the working PSP, right? And it has a screen with bad ghosting that you've seen on your own?
I hope that the other two revisions you are talking about are already improved in that regard, becuase right now PSP is in the mass production, and has been for some time. So whatever screen they have chosen, now it's too late for a change.
It would be very crappy if they included some bad screen now, especially after reading PSP's main engineer talking in a recent interview how screen is definitely PSP's "main trump card". For what it's worth, the PSP shown at TGS was supposed to be a final hardware prototype and it had the same phenomenal screen that everyone was oozing over. Same goes for working PSPs in those subway advertismemnts (those are playing video off the memory stick, and guards are instructed to take them out every 6-7 hours to replace the battery btw) same goes to the recent PSP TV ads (no ghosting to be seen on them from what I've seen)
Latest devkit? I can't say for certain it's the latest (we may not have much pull with Sony). All I can say (again, second hand, I'm not on the PSP team) is that they complain about the screen and how bad it is - no I personally haven't seen it but when several members of the team complain to me about it separately I began to get worried. Maybe the others here working on it can vouch ("R" version I believe) for this as well.
I certainly can't vouch for what they claim at TGS nor the subway. I'm confident they'll get this addressed. Oh, and keep in mind that we won't get out final devkits till sometime in March (but our product goes into alpha January! So we're using Japanese kits). Isn't that funny? Actually it's kind of scary.