It's not the only factor but the most decisive one. Then comes the CPU.
We all know that the gap between the PS4/Pro is much larger than that between the Pro/X.
You're the only one here trying to say otherwise. So far, people only tried to discuss if the gap is larger than that between the XB1/PS4 because it's the only reasonable discussion.
But you are free to expect the same kind of improvement the Pro has over the PS4 for the X...
You do know that you have to convert two thirds of your 32 bit floating point operations to 16 bit to get the PS4 pro to 6 Tflops? Yet the only place we've seen it applied is checkerboarding and hair strands.
Rapid packed math has stronger implications in machine learning and mobile titles which is probably why nvidia only sports it at full rates on it lower end mobile based gpus and the Telsa P-100s which aren't meant for games.
Last edited: