That's assuming the price of the Pro stays at $400.
Also, the percentages look impressive and all, but I think that to the vast majority of console gamers, that will actually translate to relatively small differences visually. Just like the vast majority of current console gamers (ie the people outside of B3D, GAF etc.,) think that the differences between XB1 and PS4/Pro games are fairly small.
MS can adjust the price of the Scorpio as necessary - I don't think they'd ever want a greater than $100 difference, no matter how much better the platform is.
The gap between Scorpio and Pro is much bigger than between X1 and PS4. PS4 had a sizeable GPU flop advantage, but the same amount of memory for games, lower framebuffer bandwidth (esram limitations notwithstanding) and a slower CPU.
Scorpio has a sizeable GPU flop advantage, a sizeable increase in framebuffer & system bandwidth, a sizeable increase in memory available to games, a wider and likely more contention friendly memory bus, and a faster (and possibly higher IPC to boot) CPU.
PS4 generally displays the same image as the X1 (using same assets) but at higher resolution. With Scoprio the image has the capability to be much higher quality all the way from initial assets to the ROPs, and then also be output at a higher resolution.
I'm not so sure your typical PC gamer is thinking like that. Most PC gamers I come across are the PC master race, 60fps or bust type of people.
That's the PC gaming Taliban. Your typical PC gamer is actually quite value orientated, which is why cards like the 1060, 1070, 470, 480 are top sellers. A small stretch for significantly higher performance, lots more ram, extra media support weighs heavily.
Personally I think 499 is a touch high (if that is really the price... still think it will be lower), but with that said, it will still sell a lot. It would almost be smart of MS to price it at 499 because the hardcore fans will buy it regardless, then they can always adjust the price from there.
I would have liked to have seen a lower price, but MS may been looking to margins and a halo effect for the Xbox brand in the first few months before getting into the trenches with the rest of the PS lineup. And yes, I agree that MS can start high and adjust the price as necessary from there.