yea that was hurting. I have a wheel here doing nothing.Why did Phil say Forza Motorsport is early in production? Is he trying to make a grown man cry?
yea that was hurting. I have a wheel here doing nothing.Why did Phil say Forza Motorsport is early in production? Is he trying to make a grown man cry?
Is that what Avowed is? Pillars of Eternity world?Obsidian's new RPG is set in the PIllars of Eternity world but this time in first person action adventure view.
It wasn't gameplay so I wouldn't assume it will be a 30fps game based on that.What they been doing all these years. Haha
But to be honest my biggest disappointment was that the forza trailer was 4k30, when you consider their commitment to 60fps, this was just odd, even for just an announce trailer. Oh well.
I actually liked that they put out there games that are far off, just a shame didn't even get a year on them though.
Should there be a 4K/30fps campaign eye-candy mode for assholes like me? You know, eye-candy over everything else crowd....
Maybe they'll patch Forza M 7. That and a horizon patch would actually look pretty good.yea that was hurting. I have a wheel here doing nothing.
Still not on game pass though, it's the only major title that isn't which is confusing for me.Maybe they'll patch Forza M 7. That and a horizon patch would actually look pretty good.
Still not on game pass though, it's the only major title that isn't which is confusing for me.
Isn't it?Still not on game pass though, it's the only major title that isn't which is confusing for me.
FH4 released after 7.I wonder if it's the car licensing costs, just to much to give it away? And didn't one of the Forza Motorsports release after Forza Horizon 4 as well?
it had games I want to play in it, but I didn't see gameplay. I'm not sure how i feel about that.Solid show. Halo Infinite graphics look a bit outdated, I thought MS was going to use Halo as their "ok this is next-gen". But still looks good. I haven't found anything that wow me as the UE5 demo. Maybe when games are no longer cross-gen.
edit: and no gameplay from Hellblade. The KZ2 of this gen, good luck pulling that off.
it had games I want to play in it, but I didn't see gameplay. I'm not sure how i feel about that.
This was a lot of show, and I feel the ball was dropped here.
Sony's studios are much further ahead I think. I think the language around why Xbox doesn't have exclusives during 1-2 years (and I think we came somewhat around to this conclusion), is because, they don't have exclusives 1-2 years lol. Everything that is XSX only looks so far out there like a 22/23 title.
I'm still processing it all lol.I'm a little bit surprised about that, specially after the backlash from the third party "gameplay" showcase conference. I thought this was going to be all (or mostly) gameplay.
Solid show. Halo Infinite graphics look a bit outdated, I thought MS was going to use Halo as their "ok this is next-gen". But still looks good. I haven't found anything that wow me as the UE5 demo, maybe when games are no longer cross-gen.
edit: and no gameplay from Hellblade. The KZ2 of this gen, good luck pulling that off.
I'm with you on this one.If the gameplay is there and the storytelling is there, I don't mind if it looks like a title that started development potentially 6 years ago.
I thought they said the engine was a ground up design for XSX. Infinite is confirmed as a platform of sorts so the tech under it needs to mature but is designed to support the latest and greatest ideas.I'm still processing it all lol.
In the end, no doubt in my mind Playstation conference came out way ahead in showing what next-generation games should look like, probably still far off the mark for what I think both consoles are capable of, but still much further ahead than what MS showed today.
With Halo, still processing wtf I saw. Like i"m trying to avoid hot takes the best I can.
I'm going to have to call some bullshit on the statement that this being a XSX designed ground up game.
This is not. There were just way too many flaws for this to be that. I'm pretty sure this is their next X1 game that got ported to XSX late which might explain all the issues they have with pop in, the assets, textures, hitches, the lack of shadows, lighting is sub-par compared to what we saw for in-engine.
The game isn't ready for launch, and the XSX patch won't come for a long time after I suspect.
With Halo, still processing wtf I saw. Like i"m trying to avoid hot takes the best I can.
I'm going to have to call some bullshit on the statement that this being a XSX designed ground up game.
This is not.
There won’t be another Infinite so, in many ways it’s possible that you guys are right. Big lift to start from scratch and develop it into an on-going platform however that is defined.I thought they said the engine was a ground up design for XSX. Infinite is confirmed as a platform of sorts so the tech under it needs to mature but is designed to support the latest and greatest ideas.
Who knows what features don't exist yet or will simply not be used as this is a cross gen game.
RT to come in a patch later apparently.