Fully supports all Direct3D 10 and 10.1 feature
Fully supports all the precision requirements of the Direct3D 10 and 10.1 specification
Supports Direct3D 11 when used with FeatureLevel 9_1, 9_2, 9_3, 10_0 and 10_1
Supports all optional texture formats, such as multi-sample render targets and sampling from float surfaces.
Supports anti-aliased, high quality rendering up to 8x MSAA.
Supports anisotropic filtering
Supports 32 and 64 bit applications as well as large address aware 32 bit applications.