D
Deleted member 11852
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absolutely. The strategy seems to be laying out itself. F2P moves onto Xcloud. Get people to play F2P titles that may not be on mobile, gets very popular for those that can't afford PC/consoles and only have their mobile phones. And now they are just 1 click away from a game pass subscription..
Perhaps not so much for über popular titles for Fortnite or other games where people play those games almost exclusively and nothing else. Allowing those folks to plug into xCloud for no cost and play those games at a quality way beyond what their mobile hardware is capable of, is just a net loss. Harking back to the Epic - Apple trial, a chunk of Fortnite money comes from mobile. If Microsoft offer to just host Fortnite and other F2P games at better quality for, what is basically free, that is only a benefit to the game host and the user but zero for Microsoft.
The benefit is - as you said - is if it results in a conversion to a subscription or other payment model. But when you look at all these F2P games, they have epically massive user bases which mostly has little revenue. They exist on a relatively small number of 'whales'. Microsoft will want to avoid subsiding the low-revenue masses whilst missing the juicy whales.
The people who spend are where the profits are.