Re: ...
Deadmeat said:
SMP systems have single copy of kernel image shared by all threads.
It'll only be one copy IN MEMORY, but all CPUs in SMP (or whatever-MP), still run the kernel of course, or else the OS won't function. How can you do inter-process communication or taskswitch without it? You can't!
IBM's dual pipe FPU will be just as effective as a 4-way vector unit
So you've said more than once. What actual evidence do you have to back that up?
this is why none of IBM's supercomputers are going vector.
You don't know why they do or don't.
MS has no use for a vector processor in its code anyway, so why not skip it and cut the die cost? Hell, do you believe MS's code contains lots of MMX and SSE codes even though they have been in PCs forever???
What's the majority of code running on a CPU in general anyway, MS OS code, or user code? Certainly a larger percentage of MS code on a PC than a games console, and despite that, SIMD instructions are still so viable Intel's busy extending the SSE instruction set with each generation of its microprocessors! There's absolutely going to be an even bigger ratio of user (read: game) code on a console, and hence, more use for SIMD stuff too.
In addition, doesn't MS have to pay additional license fee to Motorola since Altivec is a Motorola IP and not IBM's???
You're so hung up on this license business, you think Sony licensed Cell from IBM, and now IBM licensed altivec from Motorola? If I were your daddy, I'd smack you for being silly.
Now go read Hannibal's articles on the G5 over at Ars Technica, mmkay? You'll see that while altivec is a Moto trademark, it is in no way a Moto IP, it was co-developed by Moto, Apple and...you guessed it, IBM. Big blue has their own name for altivec, I can't remember it right now, and it's not important either since everybody just calls it altivec anyway.
No need to pay any stupid license fee to anyone.
Have you not learned not to insult others???
Get real, it's not an insult predicting you having to eat crow. (Edit: removed what could possibly be construded as an insult since it was unneccessary to get my point across anyway.)
Flash memory, and as little as 128MB of it, will not replace a 6-8GB harddrive, cheap or not.
MS appears to be going in that direction anyway. Less moving devices = cheaper cost & greater reliability.
(Edit: fixed broken quote.)
Appears? How do you figure? XBoxes still have harddrives in them, don't they? So how could they "appear to be going that way anyway"? And greater flexibility? What's more flexible with a tiny flashrom memory compared to a comparatively huge 6GB harddrive from an XBox, much less what would be viable for a 2005 console?
There's no fact pointing towards MS eliminating the harddrive in XBox2, and the coder you like to quote so much says explicitly he hopes MS keeps the harddrive. Why do you dote so heavily on him in one regard, yet ignore him completely in this other? Can't be that his views on Cell happens to co-incide with your own, while it differs on harddrives now can it?