liquidboy
Regular
Even if true, how many 6/7/8th graders are going to be getting a $500 Hololens (excluding machine to run it on)?
as opposed to a $700 mandated iPad or Surface that schools these days require ?! ...
Even if true, how many 6/7/8th graders are going to be getting a $500 Hololens (excluding machine to run it on)?
Hard to imagine hololens being significantly below $1000 any time soon. It has a high-end smartphone level of hardware performance, two rgb micro displays, a powerful pulse laser, ToF camera, expensive multi-layer holographic gratings. The competitors that are out are using monochrome displays with single layer holographic gratings (although it gives them a 85% transmissivity advantage) with no ToF camera, no cpu, and they cost $800.
Hololens will be a big competitor to the next google glass, but I don't see what it's got to do with xbox gaming. MS new business model looks like everything exists only to help windows 10, including the xbox.
The FOV will probably be poor enough for Minecraft and table-top style gameplay to be troublesome. When I look at that stage demo and imagine the Hololens user looking through a window the size of a laptop held at arm's length, I'm not so sure if I'd find it comfortable to play that way. You'd probably need to be standing 15 feet away from the table in order to see the entire scene that's visible to the stage camera.
I don't understand this line of thought.
Understand what line of thought? I'm pointing out that the demos being shown are not reflective of what the actual product is capable of now, or likely will be for the foreseeable future, and that people should adjust their expectations accordingly. That doesn't mean Hololens as-is is useless for any/all applications, just that sitting at a table and seeing a 4 foot tall Minecraft gameworld spring out of it isn't a reasonable expectation. The FOV wouldn't even be large enough to see a Monopoly game board in its entirety without moving your head - let that sink in.
Its not troublesome that Minecraft is currently limited to anywhere from 3.5 inch to 80 inch virtual window
I am having a hard time understanding what justifies AR here with all of it's limitations, never seeing more than a small segment of the world on a table, instead of going with a 110 degrees full VR game that let you feel you're in the minecraft world.
Even if true, how many 6/7/8th graders are going to be getting a $500 Hololens (excluding machine to run it on)?
Yes. Some of them already have an iphone, most of them already have an android phone.Considering how many of them own iphones and ipads... I'd say a lot of them.
Come on you can dream bigger than that.Yes. Some of them already have an iphone, most of them already have an android phone.
To make calls, go on the internet, emails, twitter, facebook and google maps. Added value is games, but that's not why the money was spent.They also had it as part of a carrier plan, because they need a phone. What does $500 adds to this utility? A different way to play minecraft?
Honestly, I'm not entirely sure why AR/minecraft is even a concept. When you actually play minecraft it's rather hard to see how AR would actually be useful. VR "could" be immersive/useful if it wasn't nauseating, but AR has no obvious synergy.Surely they'll call it Holocraft?
And again, as a huge Minecraft player, playing the game in the third person is a terrible experience. If you're using Minecraft as some kind of block building engine and abandon the avatar, third person is pretty good. But third person crafting using an avatar is terrible. TERRIBLE!The Hololens was amazing. My gf is a teacher for 6,7,8th grades and I sent her that video , she said her students would go nuts , all they do is talk about minecraft and if they could play it like that then hololens would sell extremely well
And again, as a huge Minecraft player, playing the game in the third person is a terrible experience. If you're using Minecraft as some kind of block building engine and abandon the avatar, third person is pretty good. But third person crafting using an avatar is terrible. TERRIBLE!
HoloLens will be a poor experience to *play* Minecraft. The moment you lose first person or close third person usability for careful crafting goes out the window. HoloLens is probably good to observe/spectate but even then how will it work when there are many people and some are in structures and / or underground?
Looks good, plays bad.
I know but then why is it better than a monitor? I think for HoloLens to succeed it's got to be a far better option than existing experiences. There is no denying the technology is impressive but Microsoft need to find practical applications that are better than what we're doing now. Just doing it different sprinkled with some niche cool will be a hard sell.Nothing stops you from playing Minecraft in the traditional sense via a controller with Hololens projected onto a wall..
Did you watch the demonstration? They didn't strip out the normal way of play. They just added more ways to view and interact with the game.