Microsoft Flight Simulator 2020 (MS FS 2020) [PC, XGP-PC]

Discussion in 'PC Gaming' started by Jupiter, Sep 30, 2019.

Tags:
  1. eastmen

    Legend Subscriber

    Joined:
    Mar 17, 2008
    Messages:
    13,878
    Likes Received:
    4,723
    game is worth the $1 . I loved the beta but right now there is a bug with windows build 20190 and the retail release wont download. So i'm sitting it out for a few days to see if they push an update on either end
     
    BRiT likes this.
  2. Davros

    Legend

    Joined:
    Jun 7, 2004
    Messages:
    17,879
    Likes Received:
    5,330
    To those who like flight sims
    Lock on Modern Air Combat is now £1.07 on the ubi store
    6 planes, a mission editor, even an easy mode (if you want it)
     
    Lightman likes this.
  3. Arwin

    Arwin Now Officially a Top 10 Poster
    Moderator Legend

    Joined:
    May 17, 2006
    Messages:
    18,761
    Likes Received:
    2,639
    Location:
    Maastricht, The Netherlands
    I got game pass for $1 for a month and am installing Flight Simulator 2020 to an external SSD now.

    Installation seemed quite smooth quick and modern until it started installing recommended content. Those 90GB is insanely slow compared to the initial install of about the same size which was over in a few short minutes.
     
    #143 Arwin, Aug 19, 2020
    Last edited: Aug 19, 2020
  4. Malo

    Malo Yak Mechanicum
    Legend Subscriber

    Joined:
    Feb 9, 2002
    Messages:
    8,929
    Likes Received:
    5,528
    Location:
    Pennsylvania
    That's your hint. The initial install which was showing as xx GB wasn't large at all but only a couple of GB.
     
  5. orangpelupa

    orangpelupa Elite Bug Hunter
    Legend

    Joined:
    Oct 14, 2008
    Messages:
    10,466
    Likes Received:
    3,186
    Anyone tried the SDK and able to import the samples?

    I followed the SDK tutorial exactly, have tried 3 times, no error shown on console.

    Actually console log was weird, it says



    Code:
    
    PackageBuilder | Reading C:\MSFS SDK\Samples\SimpleAerial\SimpleAerialProject.xml...
    PackageBuilder | Preparing asset groups...
    PackageBuilder | Done, 2 asset groups registered.
    PackageBuilder | Ready, 0 commands added.
    PackageBuilder | Starting the build...
    PackageBuilder | Finished, 0 skipped, 0 done and 0 failed, took 0s001ms.
    
    
    0 skipped, 0 done, 0 failed.

    ZERO done. Teleported to the modded area, nothing changes. Despite the SDK documentation showed that the ground should be peppered with FS2020 logo.



    I already have photogrammetry models, high resolution imagery. I also have converted the high resolution imagery to quadkey tiles. Wanna put them into FS2020.



    thank you
     
  6. AzBat

    AzBat Agent of the Bat
    Legend

    Joined:
    Apr 1, 2002
    Messages:
    7,747
    Likes Received:
    4,845
    Location:
    Alma, AR
    Anybody having this issue?



    LOL

    Glad I'm console-only.

    Tommy McClain
     
  7. Karamazov

    Veteran

    Joined:
    Sep 20, 2005
    Messages:
    4,817
    Likes Received:
    5,221
    Location:
    France
    In maybe ten years from now, with all the advancements in AI and procedural rendering, one could imagine a GTA 7 with all story missions etc... pre-created, and then adapted to whatever google maps style maps the player would choose. Imagine a whole GTA game happening in your city of choice around the world, dynamically adapting to the terrain, and with photorealistic graphics.
     
  8. nutball

    Veteran Subscriber

    Joined:
    Jan 10, 2003
    Messages:
    2,491
    Likes Received:
    978
    Location:
    en.gb.uk
    I mean if that's your choice of music for a typical Friday night, then yeah console for deffo your type of thing.

    :)
     
    pjbliverpool and AzBat like this.
  9. orangpelupa

    orangpelupa Elite Bug Hunter
    Legend

    Joined:
    Oct 14, 2008
    Messages:
    10,466
    Likes Received:
    3,186
    there are a bunch of perf bugs in FS2020. A lot of them have workaround tho
    1. exit and open fs2020 again
    2. move in-game windows outside of game windows (yes it is weird)
    3. disable in-game framerate limiter and use driver framerate limiter (capping to 30 in game = 20 fps gameplay, capping to 20 =.... dunno, 7 fps like his tweet?)
    unfortunately some things are too buggy, and i still cant make the aerial imagery SDK to work at all

    btw there;s internal perf monitor to see you are CPU or GPU bottlenecked, how many VRAM and sysram used, etc

     
    #149 orangpelupa, Aug 22, 2020
    Last edited: Aug 22, 2020
    Lightman, Cyan and pjbliverpool like this.
  10. Arwin

    Arwin Now Officially a Top 10 Poster
    Moderator Legend

    Joined:
    May 17, 2006
    Messages:
    18,761
    Likes Received:
    2,639
    Location:
    Maastricht, The Netherlands
    The additional files (it said it was mostly radio tower files) install took hours and was very inefficient.

    So I have been flying around a bit over my own city and I’m generally quite happy with the graphics and performance. I have a 3rd gen i7 (3770 vpro I think) with 16GB RAM and a 970 GTX, and installed the game on an external SSD. I think my USB isn’t the fastest though, and load times could be a bit faster but it’s ok.

    My PC must be about one year older than when I got the 970GTX. Looking at the release date of that i7 I probably got my PC in 2013 ... so that is 7 years old.

    (didn’t bother yet trying to find out if the screen recording options still work, haven’t tried that since I got my graphics card).

    EDIT: also if this is based on Bing Maps, I can tell that the maps of my city are quite out of date, 4-6 years old or something? The highway through the city is a tunnel now.

    And none of the prominent buildings look like their real life counterpart and the most prominent ones here which are the many churches, are not there at all. So some room for improvement ;). Still I can fly over the city and navigate by my real life knowledge of where things are so that’s still cool and the graphics are very nice nonetheless.
     
    #150 Arwin, Aug 22, 2020
    Last edited: Aug 22, 2020
    Cyan, BRiT and Silent_Buddha like this.
  11. Davros

    Legend

    Joined:
    Jun 7, 2004
    Messages:
    17,879
    Likes Received:
    5,330
    BRiT likes this.
  12. zed

    zed
    Legend

    Joined:
    Dec 16, 2005
    Messages:
    6,415
    Likes Received:
    2,139
    That was actually quite funny
    I would love to try this out, but even with my better than normal PC, it will look pretty shit

    Whats creating the slowdown?

    Theres bugger all AI,physics etc so CPU shouldnt be working that hard

    GPU apart from the clouds, nothing would be quite super taxing

    Im guessing its the streaming from the net all the data, and then decompressing it? I guess they want the best compression out there as running this can be super expensive for MS, as ppl most likely will be flying all over the place thus they cant just download part and then cache that, but will have to continuously download data
     
    AzBat likes this.
  13. orangpelupa

    orangpelupa Elite Bug Hunter
    Legend

    Joined:
    Oct 14, 2008
    Messages:
    10,466
    Likes Received:
    3,186
    there's manual caching on the option to avoid on-the-fly caching. You mark chunks of maps and it'll be pre-cached.

    as for whats eating CPU, IIRC its only the things related to terrain and AI. so only 3-4 options.
     
  14. Cyan

    Cyan orange
    Legend

    Joined:
    Apr 24, 2007
    Messages:
    9,734
    Likes Received:
    3,460
    always always use nVidia Control Panel framerate limiter, perfect frametime, it's soooo good. With that even bad framerates like 30fps are super stable at least. 60fps with perfect frametime is superb. I've limited most of my games -those where 165fps wont do much for the experience except using a lot of cpu and gpu cycles-

    yup, some cities and places are a lot more detailed than others. The developers said that full development of the game is going to take some extra years. Also some professional pilots are giving feedback 'cos some planes, while very close to the real ones, still need some little tweaks.

    The framerate seems to be decent. How many fps do you get and at which settings?
     
  15. Arwin

    Arwin Now Officially a Top 10 Poster
    Moderator Legend

    Joined:
    May 17, 2006
    Messages:
    18,761
    Likes Received:
    2,639
    Location:
    Maastricht, The Netherlands
    I have taken the defaults it has given me, which I think is medium everything.
     
    Cyan likes this.
  16. Malo

    Malo Yak Mechanicum
    Legend Subscriber

    Joined:
    Feb 9, 2002
    Messages:
    8,929
    Likes Received:
    5,528
    Location:
    Pennsylvania
    It defaulted to High for me on my 2600X+1080. Runs quite well, haven't had any noticeable issues with framerate.
     
  17. Cyan

    Cyan orange
    Legend

    Joined:
    Apr 24, 2007
    Messages:
    9,734
    Likes Received:
    3,460
    review bombing of this game is awful. The game could go unnoticed but it unintentionally hit where it hurts, the AAA little console exclusives, 'cos it got great reviews and good graphics -typical of bought off reviews- and people are all over the place trying to score the game with a 0. Btw, I finally managed to install the game! The installer is horrible, at least for me.

    [​IMG]
     
    Deleted member 7537 likes this.
  18. zed

    zed
    Legend

    Joined:
    Dec 16, 2005
    Messages:
    6,415
    Likes Received:
    2,139
    That looks graphically really nice.
    where is that? I assume a real place, A dam above a city (if thats the case) is just asking for trouble though
    Im very tempted to get, I will have to check out how it will run though
     
  19. orangpelupa

    orangpelupa Elite Bug Hunter
    Legend

    Joined:
    Oct 14, 2008
    Messages:
    10,466
    Likes Received:
    3,186
    the game defaults me in ULTRA hahahaha

    but i toned it down to high at 70% 4K capped at 30fps.
    Ryzen 2600
    GTX 1660 Super.


    btw the game have issues for high quality terrain.
    Despite bing maps quadkey tile system allows max zoom 23, MSFS2020 SDK will only loads custom aerial imagery with zoom 20. Resulting in..... uh... terrain that looks like this



    (near the end of video, i loaded zoom 20 terrain.)

    Bing maps documentation: docs.microsoft.com/en-us/bingmaps/articles/bing-maps-tile-system
     
  20. orangpelupa

    orangpelupa Elite Bug Hunter
    Legend

    Joined:
    Oct 14, 2008
    Messages:
    10,466
    Likes Received:
    3,186
    its horrible for everyone (or at least, for most people)

    • gamepass user only preloads 12MB installer that doesnt work. Reinstalling from gamepass, it redownloads 90MB (or 900MB?) installer that works
    • the game downloads from launcher, resulting in it automatically exceeding steam auto refund granted policy limit (2 hours play time). So you need to manually contact steam for refunds
    • after the game is installed, the launcher's initial loading only loads for useless "attract/highlight" scene that runs in real time i think.
    • After that "attract/highlight" scene was skipped with a button press, LOADING SCREEN again for main menu with fancy 3D background
    • select a location and depart and LOADING again.
    fortunately after departing, you can go to anywhere in the world with zero loading :D (see my video above)

    btw im using SHDD, i wonder how long it loads using HDD O_O
     
    Cyan likes this.
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...