king_iron_fist
Newcomer
How many of you have played/seen metal gear solid 2 in action?
IMHO it is by far the most advanced example of real time graphics so far. This seems mainly due to the brilliant use or motion blur and depth of field/focusing effects (admittedly mainly in cutscenes but rendered real time)
Why is it that a PS2 can do these effects but there is nothing really comparable on the PC?
The difference it makes to making the game feel 'real' is astounding. The animation just feels more fluid than anything else I've ever seen.
Now no one ever tell me again that motion blur is not yet feasible for graphics hardware, this game proves it can be done and done well.
IMHO it is by far the most advanced example of real time graphics so far. This seems mainly due to the brilliant use or motion blur and depth of field/focusing effects (admittedly mainly in cutscenes but rendered real time)
Why is it that a PS2 can do these effects but there is nothing really comparable on the PC?
The difference it makes to making the game feel 'real' is astounding. The animation just feels more fluid than anything else I've ever seen.
Now no one ever tell me again that motion blur is not yet feasible for graphics hardware, this game proves it can be done and done well.