Matt-IGN to reveal some Revolution technical specs tonight ?

Say this was a 3 day early April fools joke. If the actual clocks were 2x faster instead of 1.5, would that really make such a difference? Not compared to the PS3, 360, and PC, no.

If the Rev is based on some kind of DX9 capable chip, why wouldn't dev kits have DX9 capable chips in them?

I reckon it's odds on that this article, like the RAM figures released before them, aren't far from the truth. Nintendo really aren't playing the power game against the 360 and PS3, just like the DS wasn't playing the power game against the PSP.
 
Nicked said:
Always a possibility. But unless they have some enormously funny tie-in article ready for April 1, then posting something like this 2 days early is just...lame.
You're proberly right.

I bet if he's wrong about these spec's,he'd wish it was!
 
Ooh-videogames said:
So does this mean,

16 textures in a single pass
16 hardware lights
8 pixel pipelines
2 texel units
1.3 gigapixels per second

Just doubling everything up for the hell of it.


I didn't see anything about Hollywood having twice as many pixel pipelines as Flipper.

*original Flipper @ 202.5 MHz = 810 Mpixels/sec
*final downgraded Flipper @ 162 MHz = 648 Mpixels/sec
*current Hollywood @ 243 MHz = 972 Mpixels/sec
(a TINY bit more than Xbox's NV2A and not even a full friggin' gigapixel of fillrate)


Flipper and Hollywood, if IGN specs are true: 1 DX7-class T&L unit / geometry engine,

4 pixel pipelines, 1 "super texture unit", not per pixel pipe, but 1 for the entire GPU... this is the TEV unit.

Hollywood seems to be roughly 50% more powerful than Flipper....not even 2x
 
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geee, the ArtX guys didn't do much of anything for Nintendo this time.....

the ArtX/ATI R300 ~ Radeon 9700 Pro from 2002 would kick the ever living crap out of Hollywood, if indeed the specs reported for Hollywood by IGN are true.


if nothing has been added to Hollywood over Flipper, then Hollywood is late 1990s technology, since Flipper was designed in 1998-1999, and Broadway is 90s tech as well, then.
 
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This is just horrible. I understand that Mario doesn't need 100,000 polys but come on Nintendo! Does Nintendo understand that people loved the way Ratchet and Clank looked on the PS3 at GDC?

Well even if they did see it, it doesn't matter now because it's too late.
 
Megadrive1988 said:
geee, the ArtX guys didn't do much of anything for Nintendo..... the ArtX/ATI R300 ~ Radeon 9700 Pro from 2002 would kick the ever living crap out of Hollywood, if indeed the specs reported for Hollywood by IGN are true.

What Hollywood specs?
 
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Megadrive1988 said:
I didn't see anything about Hollywood having twice as many pixel pipelines as Flipper.

*original Flipper @ 202.5 MHz = 810 Mpixels/sec
*final downgraded Flipper @ 162 MHz = 648 Mpixels/sec
*current Hollywood @ 243 MHz = 972 Mpixels/sec
(a TINY bit more than Xbox's NV2A and not even a full friggin' gigapixel of fillrate)

Like I said, just doubling things up for the hell of it.
 
Teasy said:
What specs, they didn't post anything but a clock speed..

True, I wonder why the lack of anyother info. Wouldn't most devs have this info already ie.(pixel pipelines, texel units, memory bandwidth). But in the article don't seem to have knowledge of whether or not the GPU will have shader capabilities.
 
Ooh-videogames said:
Like I said, just doubling things up for the hell of it.


why? that would now be OVER-estimating Revolution specs. why would you double the pixel pipelines and everything?

Sources we spoke with suggest that it is unlikely the GPU will feature any added shaders, as has been speculated.
I'll bet that also means Hollywood does not have any added pixel pipes, texture units or geometry engines/ T&L units. which MIGHT prove to be wrong, but I highly doubt Hollywood is more than faster Flipper, and faster only by clockspeed, not architectural additions. I would LOVE to be wrong though.

Hollywood = Flipper with 50 percent more clockspeed, not triple the power, not even double the power.

50 percent more power.

I can now say WOW
 
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Ooh-videogames said:
True, I wonder why the lack of anyother info. Wouldn't most devs have this info already ie.(pixel pipelines, texel units, memory bandwidth). But in the article don't seem to have knowledge of whether or not the GPU will have shader capabilities.

Maybe they do know and just didn't tell Matt that particular info for some reason. *shrugs*
 
Megadrive1988 said:
Hollywood = Flipper with roughly 50 percent more clockspeed, not double.

Which of course fits the "totally new design" that ATI talked about perfectly right?..
 
Teasy said:
Which of course fits the "totally new design" that ATI talked about perfectly right?..


I think ATI was talking about Hollywood being a totally new design from PC GPUs, which Flipper already is.
 
In a lot of ways I read this news and say "why bother?" Its almost like a marginal improvement just to include a DVD drive.

I read this news as the last gasps of a dying (in HW terms) giant. This is nintendos last console. They should probably just focus on software and handhelds... they're back library alone is worth billions... If Sony and MS can start to capture the child markets (ratchet and clank and viva pinata efforts come to mind) its gonna really be over.
 
Megadrive1988 said:
geee, the ArtX guys didn't do much of anything for Nintendo this time.....

the ArtX/ATI R300 ~ Radeon 9700 Pro from 2002 would kick the ever living crap out of Hollywood, if indeed the specs reported for Hollywood by IGN are true.


if nothing has been added to Hollywood over Flipper, then Hollywood is late 1990s technology, since Flipper was designed in 1998-1999, and Broadway is 90s tech as well, then.

Well he says it's based on an extension of the flipper architecture, that could mean alot more than just a higher clockspeed.
 
blakjedi said:
In a lot of ways I read this news and say "why bother?" Its almost like a marginal improvement just to include a DVD drive.

Form factor? Consumer perception (i.e. hot new gadget)? 100% install base for the new controller?
 
scooby_dooby said:
Well he says it's based on an extension of the flipper architecture, that could mean alot more than just a higher clockspeed.


yes I know -- so I am holding out hope that *I* am wrong, and will be able to enjoy a delicious plate full of CROW.


mmmmm crow, I would like to eat some right now :/
 
well, whether Revolution is a 1.5x, 2x or even 3x leap over Gamecube, I do hope that Nintendo's next-next generation HDTV console is the leap over Revolution in power that Gamecube was over Nintendo 64.


with that said, I still end up getting at least one Revolution this year, maybe two. I'm not actually biased, I own all the major consoles.
 
... or maybe they will surprise us all by throwing in a 3rd processor (possibly physics)... hey, one can hope!

after all, it doesn't say anything about overall system power or design. just clock speed of cpu and gpu.
 
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