Looking back at past generations I can kind of see a few positives when one console is dominant in the market while others have a lower but still decent slice of the pie. The dominant console tends ends up getting the lion's share of game development and more AAA titles than the other system. It also ends up getting more crap. The underdog console has to make up for it by catering to the userbase it does have and releasing AAA games for it that will still sell enough to make a profit. I benefit as the consumer because if one company is trying to compete by upping its quality of software on their specific platform. It means I have more quality titles to choose from if I'm one of the consumers who has more than one system.
It wasn't that bad during the PS2 days. Both Gamecube and Xbox had great games coming out all the time. PS2 had a higher noise:quality ratio but by sheer number of games released had the most AAA games. It was a good time to be a gamer despite the die hard fans of the time, many of us here included. Each system had its gems that made it stand out and define the platform. PS360 has these as well, just not as many. Twas a decent time. I feel similarly with the PS1/SS/N64 gen.
Clearly the main disadvantage of a lopsided market is that if you're one of the gamers that owns a lesser selling systems you may not get as many AAA games.
It wasn't that bad during the PS2 days. Both Gamecube and Xbox had great games coming out all the time. PS2 had a higher noise:quality ratio but by sheer number of games released had the most AAA games. It was a good time to be a gamer despite the die hard fans of the time, many of us here included. Each system had its gems that made it stand out and define the platform. PS360 has these as well, just not as many. Twas a decent time. I feel similarly with the PS1/SS/N64 gen.
Clearly the main disadvantage of a lopsided market is that if you're one of the gamers that owns a lesser selling systems you may not get as many AAA games.