http://www.hardocp.com/article.html?art=ODAy
Basicly, for what I understand, Falanx thinks of their Mali200 as possible new challenger even for current desktop cards, in form of motherboard integrated graphics chip coming on second half of 2006 (of course current cards aren't the top tier H2/06, but still it sounds impressive)
Interestigin tidbit picked from the article:
How should this be understood - that you can have anything from 1 to x^n pipelines, what ever you just want to build?
Can this approach actually work at all to build anything even close to current high end cards?
They also claim 2 AA modes - 4xAA for free, and 16xAA as alternative.
The feature set is said to exceed SM3.0
Basicly, for what I understand, Falanx thinks of their Mali200 as possible new challenger even for current desktop cards, in form of motherboard integrated graphics chip coming on second half of 2006 (of course current cards aren't the top tier H2/06, but still it sounds impressive)
Interestigin tidbit picked from the article:
So how many pixel pipelines does this Mali200 technology have? Prepare to once again think outside of the box, as our answer is 1. Instead of building redundant shader pipelines as we see in current GPU technology, think of Mali200 as a stackable IP. Need more graphics power? Just add more Mail200 units. Its modular nature allows expanding the powers of Mali200 as you need them.
How should this be understood - that you can have anything from 1 to x^n pipelines, what ever you just want to build?
Can this approach actually work at all to build anything even close to current high end cards?
They also claim 2 AA modes - 4xAA for free, and 16xAA as alternative.
The feature set is said to exceed SM3.0