Chris123234
Regular
So fascinating if they pull it off and it is competitive. Even more amazing that it was a 3rd party solution, if so.
PCPER has a nice article too. Comes with a 20min interview/demo
http://pcper.com/article.php?aid=785
and GT300, both at 24x24.Edit: actually it looks like the Hydra 200 is on 65nm. If it really is 23mm per side, that makes it about the same size as a the 65nm GT200.
I don't get it. There's the distinct potential for different boards, especially from different vendors, to render different pixels for any given frame. That's a huge barrier to it working properly, never mind mismatched performance and the potential for that to pollute the experience.
What am I missing?
I don't get it. There's the distinct potential for different boards, especially from different vendors, to render different pixels for any given frame. That's a huge barrier to it working properly, never mind mismatched performance and the potential for that to pollute the experience.
What am I missing?
It's much worse than that, especially for geometry processing. If the 2 chips produce just slightly different rounded results for geometry you can easily have parts of the scene moving around by a few pixels between frames depending on how the workload is split. Also within a single frame you can have clipping errors and holes in the scene where polys don't quite line up like they should.No different than people using two different quality monitors. If one chooses to take the hit and adapt to the differences, that is their choice, no?
Yes, there is nothing they can do that NVIDIA/AMD can't do themselves ... but there are things NVIDIA/AMD can do which they can't.
Then what about tesselation? Triangle setup of tesselated triangles surely cant happen on hydra.