The bosses are way too hard
The moth took me like 30mins and I gave up on the big instect in Mission 5
Keep going for the big guns (rocket launchers, grenade launchers, etc...) and once one VS is destroyed just hope into another and continue the same way. Don't stay in one place and double jump alot. Took me a lot of tries to finally kill him aswell but stick with it and he'll eventually go down.
The game gets even better after that so don't give up.
Talks about his thoughts on Lost Planet's expectations, console exlusivity, and more.
Gametrailers has an interview with the main guy behind LP, Kenji Inafune:
http://www.gametrailers.com/umwatcher.php?id=35123
I must say..... WOW.... the more I play this game (Especially Multiplayer) the more impressed I am with the graphics.
the rolling fog... the particle effects (the most I've ever seen)... the destructible environments... the grappling/climbing/body physics.... the lighting and sunshine (WOW)...textures... the water (which is interactive).... the sounds... the explosions... the mayhem... the scale (huge)...
I declare these the best graphics on any (console ) game to date. More going on than any game I've yet seen. Prettier than Gears of War IMO.
this is full game BTW, the demo is NOT as good.
These comments make me wonder whether we're playing the same game. Are you honestly telling me that the game doesn't slowdown in boss fights and when being near big explosions?Agreed. Every level has something that makes you go... WOW. Most of the bosses are "colossi" size. The explosions are the best. And the mayhem with no slowdown makes you wonder just how far the x360 can go... that little white box is really something.
These comments make me wonder whether we're playing the same game. Are you honestly telling me that the game doesn't slowdown in boss fights and when being near big explosions?
These comments make me wonder whether we're playing the same game. Are you honestly telling me that the game doesn't slowdown in boss fights and when being near big explosions?