http://m.neogaf.com/showthread.php?t=1157339
Kojima quits Konami. He will create a new studio and he begins negotiations with SCE
Kojima quits Konami. He will create a new studio and he begins negotiations with SCE
Many, many, many times!They just removed its name from the MGS V poster, form advertising material; his name is still in the credits of every game he made.
Nice!http://m.neogaf.com/showthread.php?t=1157339
Kojima quits Konami. He will create a new studio and he begins negotiations with SCE
http://m.neogaf.com/showthread.php?t=1157339
Kojima quits Konami. He will create a new studio and he begins negotiations with SCE
It hurts because it's credible.Transcript of negotiation with publishers.
Kojima: I need 10 years to make a new game!
MS: Get lost, in 10 years you might be dead!
Sony: Within 10 years TLG might be finished so why not!
I wouldn't assume that. Without knowing more about why he and Konami parted company, any publisher would be insane to just give this guy a big bag of cash. It's not like they are buying IP, he doesn't own any of it.It's unlikely he's got any problems getting financing.
I think often it's 'the devil you know'. Kojima has worked with Sony and has a good reputation. He needs money to start a new studio. If Sony are willing to fund that, that solves the headache of trying to create a functioning, financed business and allows him to get straight down to creating which is what he really wants to do, no doubt. Supermassive Games seems to be an ex Sony employee leaving to create a new studio that was happy to sign up exclusivity with Sony.I don't really see why Kojima needs to go exclusive.
Without knowing more about why he and Konami parted company
he isn't exactly known for the accessibility of his games, and there are a lot of games that sell a hell of a lot more than Kojima games
I think the problem that was mentioned here and elsewhere is that PP took a looooong time and a looooot of money to make. So 5 million ain't gonna cut it.I would love a post mortem as much as the next person but I think its a simple case of Konami's new management wanting to move away from a high risk business. I am sure there was some infighting along the way that led to bitterness and accelerated termination but to think Kojima was the only one that put these wheels in motion is silly. You only need to look internally at Konami during last gen to figure out that they were closing shop. Zero new significant franchises, franchises on the decline, and all but dead arcade business. Just compare how many titles they published during the 6th generation compared to the 7th and its clear to see that axing Kojimapro was on the table at some point even if whatever transpired behind the scenes happened sooner or later.
I am not sure I follow. PP sold north of 5 million last I heard and might reach 6 million further past its launch.
I think if you look at only making 10 million + mega hits you will find yourself out of business real soon. Don't need a mega blockbuster to make money and diversifying past those "accessible" monster franchises is incredibly important else you would be missing out on a large group of game consumers. Kojima's software has sold a lot of units over his career and many many people know who he is because of it. It matters.