Kinect-less XB1 fallout thread *spawn

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Just noticed - in Canada the Kinect-less SKU doesn't take the $50 price hike that Sony opted for, so here its $399 vs $449.
 
Sure, so why is this all negative for the xb1? You guys act as if everywhere you go there's people hiding around the corner warning people to not buy an xb1. I see lots of positive articles, and lots of articles on cool games coming out for it, I mean do articles on games not matter anymore?.

The problem is, for you and other xb1 supporters, the console is pretty much the loser choice. It's imho tainted to such a degree it will take Microsoft billions to get it back on track.
The message was muddied from the start, is it a console or a intelligent ir blaster that you can talk and wave to? Are the games special because of dogs? TVTVTV.. Did I really need a always on connection? Wait! my physical copies aren't something I can sell? I have to pay $500? I can loop my TV through the box, except I am a cable cutter, I don't have a external box? Worldwide launch, no wait we will announce something soon ehemm no, we don't know anything about worldwide launch, the kinect is an integral part, but not anymore. Xbox Gold gives you access to extra services, no wait..!

I have no doubt that some people will be oblivious to everything and just pull it down from the shelves because they like a game, the color or highlander the original movie.

But, the reputation is running faster than light, hell even my local GameStop is starting to show the white in their eyes when I ask about my pre-order. They have no idea when I will get it, if there will be a kinect less version or a version with kinect..

Meanwhile Sony has a clear message, buy the most powerful console, play our games..
 
Didn't work out well. I'm just going to enjoy my pc

Didn't? How? It gained parity with XB1 sales WorldWide (>80 million), after being a year late. And established Blu-Ray as the next de facto storage medium. PS2 sales wise... maybe not, but a success nonetheless.

But yes, enjoy your PC as many XB360 users are ultimately doing... :smile:
 
Didn't? How? It gained parity with XB1 sales WorldWide (>80 million), after being a year late. And established Blu-Ray as the next de facto storage medium. PS2 sales wise... maybe not, but a success nonetheless.

But yes, enjoy your PC as many XB360 users are ultimately doing... :smile:

it wasn't the most powerful console , had the worse verisons of multiplatform titles.

I'm sure in another 2 years even ps4 gamers will be enjoying their pc. I already have launch day ps4 owning friends who want to upgrade their pc for watch dogs and the new witcher. Its only going to grow as the disparity between the ps4 and the pc gets bigger.
 
it wasn't the most powerful console , had the worse verisons of multiplatform titles.

There's a difference. PS4 multiplatforms performed mediocre to terrible depending on the 3rd party developer, not so much it's 1st party developers. Pretty much Sony internal developers made the nicer looking games, even eclipsing what was possible on the XB360. But we can agree to disagree...

I'm sure in another 2 years even ps4 gamers will be enjoying their pc. I already have launch day ps4 owning friends who want to upgrade their pc for watch dogs and the new witcher. Its only going to grow as the disparity between the ps4 and the pc gets bigger.

I'm a PC(s) owner, as well as a PS4 owner. I will be picking up WD as well for the PC. I'm a graphic whore, so yes the PC version is the definitive edition in my eyes. That being said, I can't get great looking games (1st party wise) that only Sony can offer. So I'm covered in all directions... :D
 
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But yes, enjoy your PC
The funny thing is I often read here is

statement 1: Noone can really see the difference with an extra 20-50% resolution
statement 2: Anyways I'll be playing all my games on the PC at all its high res glory

Um statements 1 & 2 both can't be right
 
The funny thing is I often read here is

statement 1: Noone can really see the difference with an extra 20-50% resolution
statement 2: Anyways I'll be playing all my games on the PC at all its high res glory

Um statements 1 & 2 both can't be right

1) I sit much close to my computer monitor , prob 1 foot.

2) I can certainly tell the difference between 900p 30fps vs 5760x1080p across 3 screens and 60fps + a hell of a lot better than the difference between 900p 30 fps and 782 30fps.

I think we can all agree on that much
 
The funny thing is I often read here is

statement 1: Noone can really see the difference with an extra 20-50% resolution
statement 2: Anyways I'll be playing all my games on the PC at all its high res glory

Um statements 1 & 2 both can't be right

True. :LOL:
 
The problem is, for you and other xb1 supporters

How did I become an xb1 supporter? I don't own any consoles and think they are all obsolete devices that are roughly as useful to me as a Rio 500 mp3 player. I honestly have zero interest in either console, they are both just low tech pieces of artificially locked down overpriced redundant hardware. If MS stuck to their original vision then yeah, I would have bought one. But they didn't so it's useless to me, more so now with Kinect 3rd party dead. PS4 was never even a blip on my radar.


The message was muddied from the start

Not for me it wasn't. For you guys that read gaf and other such forums, sure you guys were clearly confused. I never had any issue with what MS wanted to do, it wasn't confusing to me at all. You guys were confused because you did the equivalent of reading Apple websites to get info on Windows. No wonder you guys were running in circles.


Meanwhile Sony has a clear message, buy the most powerful console, play our games..

Well yeah, that's why ps4 is completely useless to me, and why I literally know not one friend or family member that owns a new console. None, zero, nada. We've all transitioned to pc, tablets or phones.


The funny thing is I often read here is

statement 1: Noone can really see the difference with an extra 20-50% resolution
statement 2: Anyways I'll be playing all my games on the PC at all its high res glory

Um statements 1 & 2 both can't be right

That's because pc has offered more than just resolution for ages now, but I really don't want to get into all that yet again on a forum like this, it's always a complete waste of time.


I'm sure in another 2 years even ps4 gamers will be enjoying their pc. I already have launch day ps4 owning friends who want to upgrade their pc for watch dogs and the new witcher. Its only going to grow as the disparity between the ps4 and the pc gets bigger.

That's already happened with all my old dev buddies. Our 3+ year old gaming pc's already overpower the "new" consoles, and the consoles are stuck with that hardware for another 7 years. We've all moved on from the console world.
 
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For the most part the recent Xbox One discussions can be summed up as, "I don't like it, so I can't see why anyone else would like it," or, "I like it, so I think other people will too."

Just leave it at that. The rest of the discussion is a waste of time. Unless you're Professor Xavier and you have a special helmet that can let you read the minds of half the world at the same time or something, the discussion has gone well past the point of beating the dead horse.
 
IMO, while it was what was needed in the face of the PR disaster from the tent reveal, it was the worse decision they could have made.

At a time when game developers and publishers were starting to experiment with ways to include both voice and gesture combined with controller input (due to Kinect being guaranteed)...MS pulled the rug out from under them. Now with no standard Kinect bundled, no one in their right mind is going to experiment with voice and gesture controls to augment standard controller input. Something PS4 gamers would have eventually benefited from as well, BTW.

A sad sad state of affairs for gaming, IMO. And "core" gamers are at fault just as much as MS for this, again IMO.

Regards,
SB

That's a bit hyperbolic.

Kinect and MS had more than half an entire 8 years long generation to prove to CORE gamers why it was worth anything as a gaming input device. Guess what? It failed to do so.

Perhaps it was due to the fact that the first edition of Kinect was an undercooked mess, but then I can't see how that is the fault of CORE gamers or developers. It's all on MS. By the time Kinect released with the XB1, gamers and devs were already disenfranchised with the device and any such idea of gaming "potential" it might have. I would lay that solely at the feet of MS for jumping the gun with Kinect 1 and selling an undercooked POS product, basically poisoning the well, instead of waiting and launching a properly developed piece of HW with their new console. Gamers played no part in Kinect's failures, outside of doing what any good healthy consumer market should and rejecting a poorly developed product that simply doesn't work as advertised (referring to K1 here), after already being duped on it once before.

On the flip side, if voice controls were one of the few major virtues of the kinect technology, then I fail to see how deciding not to bundle an expensive camera with the XB1 deprives consumers of that potential. All you need is a mic, and Sony bundles one in with the PS4, so there's no reason why MS couldn't have done that and allowed Kinect voice controls to be done that way. May have needed a little work on MS's side but it's definitnely doable. MS simply decided not to... so again, gamers not at fault there too.

Gesture controls had already proved with the Wii and PS Move to be unpopular with CORE gamers. Not because of CORE gamers being too miopic in their view, but simply because both the platforms and developers failed to provide a compelling reason why it is well suited to CORE games, as either a primary or supplimentary input method. So Gamers not at fault there either.
 
...no one in their right mind is going to experiment with voice and gesture controls to augment standard controller input. Something PS4 gamers would have eventually benefited from as well, BTW.

No one in their right minds would experiment with voice, gesture and standard controller anyway. If I have to use a standard controller with the Kinect then what is the point of the Kinect again? Remember, the Kinect ad campaign clearly stated that "You are the controller".

A sad sad state of affairs for gaming, IMO. And "core" gamers are at fault just as much as MS for this, again IMO.

Amazing, truly.

If MS had launched Xbox One with a number of high quality Kinect titles, for example a Blade Runner style adventure with cloud powered processing for AIs (so they could read and respond to player emotional states using data sampled from kinect - voice stress, pulse, expression, excitement, etc - all stuff we know that Kinect can be used to do), then Kinect would have had a shot at being seen as a game changer.

But it was MS's job to drive this through first party and exclusive content. They showed nothing. They had nothing. They wanted gamers to rally behind Kinect based on nothing.

Rushing the X1 to market didn't help things, neither did some titles that were Kinect only being switched mid development to controller (Ryse, crimson dragon for example). I think sampling expression and heart rate would be interesting for some genres, I don't think they would be game changers. Like you said, It was up to MS and its 1st parties to fit the bill for a killer app to get everyone on board with taking the risks necessary to wow consumers.

Ultimately the reason motion sensors for gaming didn't work was because of lack of tactile feedback, issues on the z axis with the display, huge variety in environment size/layout and cost of input problems.
 
I would love to continue the Kinect topic; pretty much Kinect 1 was a good enough proof of concept, but the UI and games were not up to snuff, if they were able to develop at least 1 must own/play title on Kinect perhaps the whole market would change its mind about the device. That being said, we're getting pretty off the sales topic bit now.
 
I would love to continue the Kinect topic; pretty much Kinect 1 was a good enough proof of concept, but the UI and games were not up to snuff, if they were able to develop at least 1 must own/play title on Kinect perhaps the whole market would change its mind about the device. That being said, we're getting pretty off the sales topic bit now.
I remember back in the day some heated discussions where I insisted that Kinect will not offer what was promised to hardcore gaming and to gaming in general, despite MS claims, inventions found in Youtube and anecdotal claims that it is a hit with casuals and for other non gaming functions. It would have never been a success like the Wii because the practical implementations are extremely limited and cannot mimic the often "unrealistically" fast responsiveness that people ask from input. Wii was a success because it asked for simple motion input from a tangible controller which also had buttons.

Now the picture is clearer and it has indeed been shown to not be able to offer a significant experience to gaming. It is simply impractical and the XB console will always appeal more to hardcore than casuals

Ironically motion controls are somewhat dead too since the death of the Wii

Morpheus appears to make more sense and offer a better experience than Kinect. Despite that, I sense that this will be the peripheral everybody will want but nobody will afford to buy especially considering the limited number of games that will support it for such a large investment
 
I remember back in the day some heated discussions where I insisted that Kinect will not offer what was promised to hardcore gaming and to gaming in general, despite MS claims, inventions found in Youtube and anecdotal claims that it is a hit with casuals and for other non gaming functions. It would have never been a success like the Wii because the practical implementations are extremely limited and cannot mimic the often "unrealistically" fast responsiveness that people ask from input. Wii was a success because it asked for simple motion input from a tangible controller which also had buttons.

Now the picture is clearer and it has indeed been shown to not be able to offer a significant experience to gaming. It is simply impractical and the XB console will always appeal more to hardcore than casuals

Ironically motion controls are somewhat dead too since the death of the Wii

Morpheus appears to make more sense and offer a better experience than Kinect. Despite that, I sense that this will be the peripheral everybody will want but nobody will afford to buy especially considering the limited number of games that will support it for such a large investment


Show proof or it didn't happen. :p
 
Show proof or it didn't happen. :p
Oh damn I looked up the threads and I just noticed it was an amalgamation of many threads and many posts than just one discussion.
Its funny that I begun excited, then after some time I gave it the benefit of the doubt while recognizing its potential(??), and then acknowledging that it failed and isnt practical for games as a standalone method for playing
 
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