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(maybe stupid) question:
If Oculus Rift comes to consoles, how would it be integrated with Kinect?
The reason I am asking is because right now I play may games through Sony's HTZ-T2 and for me ad least Kinect seems to have no use whatsoever.
Are the games you compatible with head tracking??
Kinect2 cameras record in 1080p, but only in 30fps. That creates 60ms of lag even before processing of that data is introduced.
EDIT:
Also HMZ-T2 + (3D) video cam for surgeons:
http://www.engadget.com/2013/07/23/sony-surgical-3d-head-mounted-display/
Man, you ruined my day... This is probably the T3 version, or how T3 should be, and I NEED to have it.... It's perfect, you even have room for OE headphones... And it looks much solid than the T2.
Actually this is how the Oculus Rift should look - hope Sony buys them ...
How so? Would not that be up to 33ms, since 30fps.Kinect2 cameras record in 1080p, but only in 30fps. That creates 60ms of lag even before processing of that data is introduced.
(maybe stupid) question:
If Oculus Rift comes to consoles, how would it be integrated with Kinect?
The reason I am asking is because right now I play may games through Sony's HTZ-T2 and for me ad least Kinect seems to have no use whatsoever.
Kinect2 cameras record in 1080p, but only in 30fps. That creates 60ms of lag even before processing of that data is introduced.
(maybe stupid) question:
If Oculus Rift comes to consoles, how would it be integrated with Kinect?
The reason I am asking is because right now I play may games through Sony's HTZ-T2 and for me ad least Kinect seems to have no use whatsoever.
The main problem with Occulus Rift and Xbox One is having to run a DVI or HDMI cable to the headset. Unless you're setup at a desk, sitting beside your Xbox, there really isn't no convenient way to connect the two devices together. That's the main reason why Occulus Rift support on consoles will be limited. That is unless they can compress the video stream to a reasonable quality and send it to the Occulus Rift via wireless. That would assume there would be a wireless version of Occulus Rift with video decoding. Doesn't seem likely.