From their FB page:
This reminds me of Metal Gear: Acid 2!
Come to think of it, a strategy game with that style, in the KZ universe would be totally cool.
The hand looks like something out of Bioshock1. Maybe because of the gun? I don't know.
From their FB page:
This reminds me of Metal Gear: Acid 2!
Come to think of it, a strategy game with that style, in the KZ universe would be totally cool.
The hand looks like something out of Bioshock1. Maybe because of the gun? I don't know.
Yeah R2 for shooting feels weird at this point.
Okay, I'm gonna ask this again. How is the feel of the analog stick on Vita (for KZSF remote play) compared to PS4 since GG removed the assist? Is it harder on Vita? Much harder? Easier? About the same? Can you play competitively on Vita vs someone on PS4? I'm assuming that Vita players will have significant disadvantage because of the smaller resolution, half fps, possibly worst control? Is it still enjoyable (on MP and/or SP)?
Killzone Shadow Fall Procedural Animation Showcase
http://www.youtube.com/watch?v=71eAEgKYJZ4
Killzone Shadow Fall MADDER Audio Processing Demo
http://www.youtube.com/watch?v=CuWWdiLlhyg
I take it that you havenever played a R* game.
Few tech videos from Digital Foundry
At first I thought the zip line was gimmicky. Now I thnk it's very useful.
Another positive review:
http://www.forbes.com/sites/games/2013/11/24/killzone-shadow-fall-review-army-of-darkness/
I know this is a dead horse, but man am I really feel burned by the Polygon review. I was all set to buy this, like 100%, then I trusted their review that it was a stinker, bought BF4, and now am regretting it completely
My fault for trusting a single reviewer, but they'd always been so reliable before.