KILLZONE Shadow Fall [PS4]

Killzone is very beautiful. Incredible in fact. But i wouldnt buy a PS4 for it. Id actually rather buy it for Resogun than KZ
Same here, I notice Polygon gave Resogun 8.5/10 which also aint good enuf apparently

WRT reviewers, I dont like it when an objectively good game eg 'the last of us' now you cant seriously objectively argue that its not AAA topnotch game, yet someone will rate it low
cause
A/ an agenda
B/ they dont like the genre etc

When I rate a film. I always rate it on how good it is, not on how much I enjoyed it

eg
Deadly Weapons (1974) I rated 1/10 same with Eegah (1962) 1/10 or Blood Freak (1972) 1/10
but I enjoyed them far more than
In My Father's Den (2004) 10/10
Faust (1926) 9/10
The Living and the Dead (2006) 9/10
 
Same here, I notice Polygon gave Resogun 8.5/10 which also aint good enuf apparently

WRT reviewers, I dont like it when an objectively good game eg 'the last of us' now you cant seriously objectively argue that its not AAA topnotch game, yet someone will rate it low
cause
A/ an agenda
B/ they dont like the genre etc

When I rate a film. I always rate it on how good it is, not on how much I enjoyed it

eg
Deadly Weapons (1974) I rated 1/10 same with Eegah (1962) 1/10 or Blood Freak (1972) 1/10
but I enjoyed them far more than
In My Father's Den (2004) 10/10
Faust (1926) 9/10
The Living and the Dead (2006) 9/10

What? There's no such thing as an objectively good game. Game reviewing, as with film reviewing are almost entirely subjective. It doesn't make any sense to rate something you enjoyed lower than something you didn't enjoy at all. That's just about the most confusing review process I can think of. The whole point of a review for something like that is to say whether you liked it and why. People can disagree with you, and that's fine. You're editorializing.
 
What? There's no such thing as an objectively good game. Game reviewing, as with film reviewing are almost entirely subjective. It doesn't make any sense to rate something you enjoyed lower than something you didn't enjoy at all. That's just about the most confusing review process I can think of. The whole point of a review for something like that is to say whether you liked it and why. People can disagree with you, and that's fine. You're editorializing.

Well the good news is scores are numbers and you can measure outliers and see how they are consistent. Polygon is consistently low on Sony exclusives, but it is their perogative, their reputation has a price.
 
Well the good news is scores are numbers and you can measure outliers and see how they are consistent. Polygon is consistently low on Sony exclusives, but it is their perogative, their reputation has a price.

Metacritic is pretty mixed so far. http://www.metacritic.com/game/playstation-4/killzone-shadow-fall/critic-reviews

I don't particularly care about Polygon, or even reviews for that matter. But if I were to invest in reviews, the aggregate is a lot more interesting to me than any individual review. You can get mad about bias all you want, but you haven't even played the game yet. Maybe you think you'll like it and find out you hate it. I've played plenty of games that got great reviews that I thought weren't very good, and vice versa, but it's just a matter of my taste vs the taste of others. That's why it's best if you don't think too hard about review scores.
 
Metacritic is pretty mixed so far. http://www.metacritic.com/game/playstation-4/killzone-shadow-fall/critic-reviews

I don't particularly care about Polygon, or even reviews for that matter. But if I were to invest in reviews, the aggregate is a lot more interesting to me than any individual review. You can get mad about bias all you want, but you haven't even played the game yet. Maybe you think you'll like it and find out you hate it. I've played plenty of games that got great reviews that I thought weren't very good, and vice versa, but it's just a matter of my taste vs the taste of others. That's why it's best if you don't think too hard about review scores.

+100000
 
People are actually making 2 different points.
1) Reviews are subjective (etc. etc.)
2) Polygon's Adam Gies has his own agenda

2) is not necessarily an instance of 1) if the reviewer has no intention to write a review to begin with. :)

*shrug*
 
We have to take metacritic averaged scores with caution, like a subjective general indication. Even taking into account the supposedly unfair negative unfair and fanboy positive reviews.

Because the final score is not a pure average but they give importance to some reviewers (here lies the caution).

For instance in the case of KZSF, it has currently 11 scores >= 80 and 9 scores <80. The normal average score is 76.1 but their weighted final score is 74.
 
For instance in the case of KZSF, it has currently 11 scores >= 80 and 9 scores <80. The normal average score is 76.1 but their weighted final score is 74.

How about it has 6 scores > 80 and 14 scores <= 80. It's amazing how different a picture that paints.
 
There's no such thing as an objectively good game.
So if someone saiz eg big rigs http://en.wikipedia.org/wiki/Big_Rigs:_Over_the_Road_Racing
is a better racing game than say GT5/forza 5
they're not necessarily wrong

or in films
'birdemic' is better than 'the godfather' they also could be correct

or to flip it back on its head theres no such thing as an objectively bad game
So you dont think a game that crashes & blue screens every time 2 seconds in is not bad

To reiterate my last post, Whilst everyone has different tastes and may enjoy something more than something else even if its objectively worse, there is objectively bad & good
since we love cars analogies

this car is just as good as any other car on the planet?
old-car.jpg
 
I think people can like whatever they want, and if they think something that I think is pure shit is the best thing ever, then they're not wrong. That's what they like. I won't understand it, but that's the way it is.
 
So anyone know if Guerilla turning off auto-aim for KZ:SF is true?

Sounds like hyperbole, they probably reduced it compared to KZ3 but I'm guessing the game still has assists like ' reticule magnetism' when aiming while the target is moving rapidly in relation to the player's view.
 
I think people can like whatever they want, and if they think something that I think is pure shit is the best thing ever, then they're not wrong. That's what they like. I won't understand it, but that's the way it is.

But that's merely their subjective opinion - you can assess things by objective standards too - and I would say a game like Big Rigs which is buggy and borderline unplayable, and clearly has features that were intended to be included but for whatever reason (time, cost, incompetence) are missing (like the non-existent opponent AI) is objectively bad (as a game).
 
I think people can like whatever they want, and if they think something that I think is pure shit is the best thing ever, then they're not wrong. That's what they like. I won't understand it, but that's the way it is.

That's a cop out, anyone can think anything, no one is ever wrong? There are good reviews and bad reviews. There are biased reviews and less-biased reviews. There are plenty of objective parts of an opinion. Did the reviewer play the game? Did they finish it? Do they hate the genre? Do they hate the company that made it? Are they mentally handicapped? The list goes on and on.
 
That's a cop out, anyone can think anything, no one is ever wrong? There are good reviews and bad reviews. There are biased reviews and less-biased reviews. There are plenty of objective parts of an opinion. Did the reviewer play the game? Did they finish it? Do they hate the genre? Do they hate the company that made it? Are they mentally handicapped? The list goes on and on.

That's a cop out, anyone can think anything, no one is ever wrong? There are good reviews and bad reviews. There are biased reviews and less-biased reviews. There are plenty of objective parts of an opinion. Did the reviewer play the game? Did they finish it? Do they hate the genre? Do they hate the company that made it? Are they mentally handicapped? The list goes on and on.

I am on your side. There ARE good reviews and bad reviews. We don't watch reviews to know their opinion about the game, we watch a review to know if the game is good, whether it delivers. What te reviewers personal opinoion is , is of no consequence to me. He can add it somewhere that I don't particularly like RTSs but this game rocks as an RTS. But if he reviews the whole game as ' this sucks' , then he isn't a 'reviewer' at all.

A critic's job ain't easy, u need to separate urself from the process. Game journalism has some good reviewers and some who aren't critics at all, just posting their opinions. I find GameTrailers reviews very balanced in this regard, you are not likely to find any personal opinions in them, atleast the ones i watched. They review every genre with an understanding of that genre's sensibilities of fun.


All that aside, like i said earlier, I was expecting max 7s for KZ, so it getting 8s in places is good news :) .

As for the polygon comment about no game to recommend on this gaming console: its in their video review of the PS4.
 
I'm amazed that people could live their entire lives and not come to understand that reviews are largely subjective and that that's ok.
 
Everyone knows that reviews are pure subjective opinions...and that is not(!) ok imo!

I know that you cannot judge every aspect of a game in an objective way.

For instance graphics: you can objectively judge the tec specs and the numbers and state them, like DF does. Laa-Yosh even explained ones that there are some objective criteria to judge if it is 'good' art or not. But if it is down to: I like the graphics or not in the end...this is subjective.

And for subjective, we have the following options: either just don't state it. Judge and review only the stuff that can be measured. Describe it, but in a neutral way so that everyone can make up its own mind...and don't put a number behind it. Or the last option, if you really want to express you own opinion as a reviewer: clearly mark it as such, and give us some reference and explanation...don't just write: graphics suuuuuxxxx!

Same goes for gameplay, gamedesign, and story. Don't just write: story is a mess, the dialogues are cringe worthy...there is no value in such a review imo. Problem is...such a review would need certain skills, maybe even a team to pull off. And of course...which gaming 'journalist' has skills nowadays except 'I did gaming my entire life. Since I was a kid, I played Halo on my Xbox back and forth...'

Conclusion: game reviews or 'journalism' is a joke. It is a shame imo and as a game developer this would be the hardest thing for me and the most frustrating thing for me at the end of the day...that 21 year old kids write some shit without substance about my work, about work were I put in 3+ years of my life and just writing whatever they feel this day.

This all shows in the range of reviews we get for KZ: gametrailers 8.8 and polygon 5. Is this really what people wants? And we have a lot reviews in between with whatever opinion you want to hear ...I personally never read reviews (often also due to bad spoilerific content, those dumb asses...eg gametrailers) and certainly don't use them anymore to judge if I buy /play a game or not.
 
Back
Top