16 days to go...
16 days to go...
Looks great! But my FXAA detector is blinking :|
I suppose it does 'gel' things together in a filmic blur way for those who like that kind of thing.
This is starting to look like the best release title
+Gorgeous design, Brilliant graphics, Phenomenal framerate, Excellent sound, Precise controls, Full of contrast.
-
Some stupid levels, At times odd combat direction, Uneven difficulty
The mix of exploration, light puzzles, a slower pace and the contrast between Vekta and Helghan, are elements that really stand out. The wonderful graphics, the juxtaposing aesthetics and the masterful audio also impress. A couple of idiotic missions, a weak ending and a bunch of firefights that devolved into something akin to a meaningless guessing game pull the score down to a weak 8 in the end. Guerrilla is capable of more, but if you're dying for a next-gen action experience, this is a game you can't afford to miss.
Add to this the sweetest music we've heard in an action game since the first Halo. Two different composers, independent of each other, have written the music to each side of the game world. Vekta City is a harmonic place that's forced into war, while New Helghan is hell on Earth. This is naturally reflected in the music. Guerrilla mixes mechanical sounds and pulsating music that reminds us of the scores of Inception, Watchmen and 300. At times it feels very powerful and it fits the atmosphere of the game like a glove.
Dust and smoke rest in the air and as they're hit by the searchlight from Owl, graphical magic is born.