PC-Engine said:KZ may still sell like The Getaway despite average reviews.
And how did The Getaway sell? Regardless what does sales have to do anything?
It was just a random thought....nothing more.
PC-Engine said:KZ may still sell like The Getaway despite average reviews.
And how did The Getaway sell? Regardless what does sales have to do anything?
Deepak said:PC-Engine said:KZ may still sell like The Getaway despite average reviews.
And how did The Getaway sell? Regardless what does sales have to do anything?
It was just a random thought....nothing more.
Umm... most companies would be ecstatic to even have that kind of "gamble" possible.Deepak said:And also whether MS is taking a huge gamble on H2 only this holiday season. They are putting all eggs in a single basket.
Likely he knew it sold "lots." How many people know exactly how many copies Enter the Matrix sold without doing a search? Yet another critically panned game that we all know "sold well."PC-Engine said:It was? If it's a random thought then you should know how many units The Getaway sold since you claim it sold well, unless you just pulled it out of your you know what.
It wasn't just E3 hype, though. They had a few follow-ups with longer plays of later builds, and were still pretty glowing. Certainly nothing approaching the attitude the author adopted.IGN fell for the hype at E3...end of discussion.
Now that should bring the mods attention, shame on you PC-Engine!PC-Engine said:F*King dumb as a rock.
marconelly! said:I was saying that from the day I heard about the acquisition. For hell's sake, Sony wouldn't buy such kickass developers as Criterion (now EA has them) or Insomniac, yet they bought such completely unproven team as Guerilla. Why? Is Killzone really that much marketable?After Shellshock: Vietnam and Killzone, I have to question Sony's investment in Guerilla. It doesn't seem like a smart move so far. Further time will tell, I guess.
<sigh> You need an exact number to care about ANYTHING?PC-Engine said:Um yeah so WTF does "sold well" mean?
If you don't have some ballpark number "sold well" means zilch.
And btw who the f*k defines "sold well"?
F*King dumb as a rock.
I gave you that figure--and a link--at the end of Page 1! <boggles>PC-Engine said:Thanks for the figure Vyze, that's all I wanted to know.
Snappy said:I wonder if IGN will bring up Halo 2's LOD, AI and screen tearing problems in it's review?
If they are actually problems in the game and they affect perception, I should hope so. Otherwise, maybe a footnote or passing reference would be more appropriate.Snappy said:I wonder if IGN will bring up Halo 2's LOD, AI and screen tearing problems in it's review?
For the record, The Getaway sold a little less than ~3M copies worldwide (Mainly in Europe, though).
You are not alone. I actually liked Turok SP more than Goldeneye SP, but i pretty much only played Goldeneye MP (because i did not have a copy of Goldeneye back then).-tkf- said:and i might be alone on this, but i was surprised by Turok on the N64, i think it was very good and the control scheme worked!