Of course, I'm just outlining why I think it's nothing more than rumour.digitalwanderer said:Hey, I did say it was a "wild-assed rumor"...didn't I? :|
Of course, I'm just outlining why I think it's nothing more than rumour.digitalwanderer said:Hey, I did say it was a "wild-assed rumor"...didn't I? :|
DemoCoder said:Hellbinder said:The TRuth is wether people are willing to admit it or not is he likes whatever Nvidia gives to him. They have a "Special" relationship. Just like Epic and Sweeney has with Nvidia.
Or Gabe and ATI right?
Please, Carmack is one of the most forthright and honest people in the entire industry. He's already rich, doesn't need anyone, and can do whatever the heck he wants. The guy's building a friggin rocket ship for christsakes, has given away the source code to many of his engines, and has contributed to Open Source GL drivers. He could have been alot wealthier if he wanted to, and "sold out", but he chose to stay at a small company and keep his freedom.
The fact that he didn't find the NV30 completely worthless and had some nice things to say about it really bugs you, but it is hardly indicative that he is a liar, has a hidden agenda, or is overly influenced by IHV relationships. He is also given cards by other IHVs as well, and he has heavy influence on the industry.
Fodder said:I call shenanigans on that one. Raven have a little seat to the left of Carmack's throne labelled 'premier development partner', which gives them unprecedented access to pre-release engines and ID staff know-how. Add to that that their publisher, Activision, has a similar little seat to the right, and it seems they have a very healthy and favourable relationship with ID. As well, by the time Q4 makes an appearance (2005, I'd guess), UE2 is going to be looking just a little dated without a major revamp. And of course, ID own the Quake name and I very strongly doubt they'd allow Raven to go off and make it on a competitors engine.digitalwanderer said:Someone actually told me a wild-assed rumor a couple of three days ago about Raven changing over from Id's engine to the UT2k4 engine, but it just seemed so far-fetched that I haven't put much stock in it yet.
V3 said:Well, they need to learn it from Nintendo. Nintendo didn't bother to update the graphics of the original Super Mario Brothers, when it was re-release as famicom classic range and it sells well over in Japan
Yeah, that was an intelligent comeback.T2k said:It's simply ridiculous how you're acting when it comes to NVIDIA.... it's just, let me put this way, DUMB.
Whatever you're trying to suggest about JC and even I do think HB is dumb and biased like a 3rd grade child - still true: JC IS REALLY REALLY prefer NVIDIA, regardless its disgusting, cheating, fake, obviously crappy and low-level business tricks. DO YOU HEAR ME, DC???
John Carmack's relationship with the drivers is rather different from most of us. He is a programmer, meaning he has knowledge about when his code follows the spec, but isn't rendered properly. In his view, better drivers are the ones that render according to the spec (and therefore any type of "cheats" have no effect here, as there's no way to cheat on fresh code). You should be able to take this straight from is .plan posts.Do you remember when JC said NV still has better drivers? He did it after all those famous scandals!!! After he made this funny comment, everybody I know in this industry thought ... errr, is this guy REAL? He did take something at the morning, didn't he? He was high recently, right?
Actually they already did re-release the original Super Mario Bros games with updated graphics: Super Mario All Stars on SNES.
Chalnoth said:John Carmack's relationship with the drivers is rather different from most of us. He is a programmer, meaning he has knowledge about when his code follows the spec, but isn't rendered properly.
You should be able to take this straight from is .plan posts.
Joe DeFuria said:There was a .plan somehwere from Carmack that specifically talked about cheats, and IIRC, he said something like "if I don't know about it, I don't really care...filtering, AA, etc, isn't really a concern of mine." That was a while ago, and I'd have to look it up.
Bjorn said:Joe DeFuria said:There was a .plan somehwere from Carmack that specifically talked about cheats, and IIRC, he said something like "if I don't know about it, I don't really care...filtering, AA, etc, isn't really a concern of mine." That was a while ago, and I'd have to look it up.
Wasn't it Tim Sweeney who said that ?
Quality trades are here to stay, with anti-aliasing, anisotropic texture filtering, and other options being positive trades that a user can make, and allowing various texture memory optimizations can be a very nice thing for a user trying to get some games to work well. However, it is still important that it start from a completely conformant state by default. This is one area where application naming can be used reasonably by the driver, to maintain user selected per-application modifiers.
Chalnoth said:Yeah, that was an intelligent comeback.T2k said:It's simply ridiculous how you're acting when it comes to NVIDIA.... it's just, let me put this way, DUMB.
Whatever you're trying to suggest about JC and even I do think HB is dumb and biased like a 3rd grade child - still true: JC IS REALLY REALLY prefer NVIDIA, regardless its disgusting, cheating, fake, obviously crappy and low-level business tricks. DO YOU HEAR ME, DC???
John Carmack's relationship with the drivers is rather different from most of us. He is a programmer, meaning he has knowledge about when his code follows the spec, but isn't rendered properly. In his view, better drivers are the ones that render according to the spec (and therefore any type of "cheats" have no effect here, as there's no way to cheat on fresh code). You should be able to take this straight from is .plan posts.Do you remember when JC said NV still has better drivers? He did it after all those famous scandals!!! After he made this funny comment, everybody I know in this industry thought ... errr, is this guy REAL? He did take something at the morning, didn't he? He was high recently, right?
Hellbinder said:hmm.. As i reread through Carmacks comments it sure does seem they they are "stuck in a Rut" so to speak where developing new ideas comes into play. I mean, Their First thought was to recreate Quake 2??
That Company has become way to Technology Driven instead of Content driven. I remember back when Quake 2 was comming out how they would take little pot shots at Epic about "eye candy" and all.
Funny how times change.
Doom-III Hopefully Delivers on a really great Game play "experience" and does not once again shock us all about how great their engine "could be" if someone else would make a game from it.
John Reynolds said:Yeah, but to remake the exact same game with the only difference being a graphical facelift is not your typical sequel.