40-50% of them own the aforementioned Blue Dragon.I'm also curious why Japanese 360 owners bought the console if not for Halo 3.
I was just assuming they ran a similar ad campaign for Halo3 as here, but maybe they didn´t.Well Oblivion is a RPG and with much bigger installed base I'm not sure I agree with you.
I was just assuming they ran a similar ad campaign for Halo3 as here, but maybe they didn´t.
Anyway those numbers do not indicate any crazy increase in the number of sold consoles, will be interesting to see what they turn out like.
They are about 6,000.
PS3=13,000
Wii=25,000
According to Famitsu, media create will vary slightly.
Also a GAF poster said Halo 1 sold about 70k lifetime in Japan. Did not find anything about Halo 2.
Also it was reported that, Halo 3 sold most of it's shipments and was actually sold out many places, so it may be able to have some kind of decent second week.
40-50% of them own the aforementioned Blue Dragon.
Why would you think that I am personally negative about these Halo sales? Rather, I stated the opposite...Essentially what I am asking is why you would think negatively with one set of numbers than with the other.
Yes. Thus:A lot of those people apparently resold the console immediately after beating the game apparently according to anecdotal reports [...] Also being sold out is normally bad news for sales in Japan as they are extremely front loaded
They probably would have needed to pull another ten Blue Dragons out of their hat to make any sort of significant impact over there.
They probably would have needed to pull another ten Blue Dragons out of their hat to make any sort of significant impact over there.
I'd say any resemblance of being in contention with the 'opposition'. As of now they've had one game that moved systems in Japan, yet it doesn't seem like those who bought a 360 for BD are too inclined to buy into the rest of their lineup. More games with a local appeal would make the 360 a more viable investment for others than the minority of Japanese gamers that prefer western style games. That would be costly though, and MS might have held a slight hope that Halo 3 could be one to break through the glass ceiling. That doesn't seem to have happened, but by all means: It did well all things considered, and I don't think Japan is a fiasco for MS this gen by any means.What's signficant?
With Last Remnant and Lost Odyssey they may be able to pick up even more momentum going through 2008.
Isn't Last Remnant Mulitplatform? I could be mistaken though.
GameSpot said:SHINJUKU--Square Enix is going to be busy over the coming months--it has six new titles coming, including Chocobo's Dungeon: Toki Wasure No Meikyuu for the Wii, along with The Last Remnant for the PlayStation 3 and the Xbox 360, and two Star Oceans for the PlayStation Portable
Good point. I do believe, though, that they'll need to pay for exclusives catering to that market to get there (and at the same time hope for the western games to expand their audience somewhat). Timed exclusives doesn't appear to be solid system sellers. I.e. Eternal Sonata was anticipated, well received, and had a 50K first week but petered out quickly. My instinct says this may be because 'everyone knew' it was coming for the PS3 as well eventually. I'm very interested to see what MS makes of Lost Odyssey this December.Personally I think MS makes a significant impact in Japan when they can reach a break-even point for Japanese Developers. When they can develop a strong enough base that quality Japanese games can turn a profit in Japan.
Now, I don't know what number that would be, but if Blue Dragon can sell ~250,000 copies with a 500,000 install base, then maybe only a couple million consoles would be enough to have a meaningful impact on the WW market?