Satoru Iwata, Nintendo President interview @ Nikkei
http://itpro.nikkeibp.co.jp/article/NEWS/20060512/237702/?ST=newtech&P=1
Since it overlapps what they said at the E3 conference, I pick up what I think new facts in the interview:
http://itpro.nikkeibp.co.jp/article/NEWS/20060512/237702/?ST=newtech&P=1
Since it overlapps what they said at the E3 conference, I pick up what I think new facts in the interview:
- It was 13 months ago we got the feeling that it'd be successful by playing the prototype
- We started the R&D about new UI 3 years ago, created the task force group 2 years ago, and the final shape was decided 1 year ago
- Wii uses the internal flash memory as a cache to speed up loading. Also, the data of a game previously played is left in the flash and reused when it's played again.
- Between the controller and Wii is Bluetooth. Infrared is used to point a TV screen. This is not IrDA, it's just a infrared pointer accepted by the sensor bar. Wii has wireless LAN too, it's used to connect to DS and the internet.
- When running a game Wii consumes 50W with a fan spinning. In the "Wii Connect 24" sleep mode in which it's connected to the internet to get data push from Nintendo, the fan stops and consumes only 5W.
- (Answering the last question about the CPU clockspeed) The CPU clockspeed number is meaningless to a user.