noko said:
Bambers, can you rerun your test but at a much higher resolution? That way we can hopefully minimize CPU restrictions. Also if you turn physics down to low would probably also help in determining how TruForm affects overall performance.
Now that Bambers has mentioned using an 8500, his question about my 23 fps becomes clearer. But why do you want him to run at higher resolution? That will make the limitation bandwidth related, and that won't tell us anything about Truform (atleast on the 8500 the bandwidth should not be hit significantly by Truform, if at all...I'm under the impression the tesselation performs like "on the fly" decompression and the extra polygons don't get written back to video memory just textured and lit/shaded then put back into the memory as pixels/zbuffer values).
To answer Bambers...well, you are referring to the botmatch, and that
is CPU bound, though you may be at right at the edge....just look at your higher average barely budging when turning Truform on to a tesselation of 1. The question wasn't whether the CPU was
my limiting factor for botmatch, but why it did
not seem to be for Hellbinder with a MUCH faster graphics card and why his MUCH faster card on a faster CPU was so close to my score when both of our cards were using Truform.
My conclusions were reached base on his "33.072227" average compared to my "29.778038" average, both with Truform on...regardless of my CPU limitation, his dropping to that from a "58.005371" indicates a problem with a card with that much more geometry processing power than mine.
Noko, I'd think you'd want me to turn DOWN the physics settings and graphical settings to address the issue that this thread is about...and I'll do that in a bit though my evaluation above about the 29 I get and his drop from 58 to 33 (even if he has sound on) is still the same.
Back to my "theories":
1) There is some sort of problem with the performance impact of Truform as exposed on the 9700, atleast if your expectations are based on the 8500. Whether this is because the drivers are treating the 9700 in the same way as the 9000, or some other factor, I'm not sure.
The CPU speed issue doesn't fit because (and I presume HB's With/Without labels are just switched at this time) HB's average results for Truform being activated are just too close to mine for a CPU that much faster...also, they are too close to my average for the performance advantage the 9700 should have. Then again, he doesn't say what physics setting he is using. Too many questions right now to be sure what his figures mean.
2) The game is responding to something about the 9700 and increasing polygon load out of proportion to what it is doing for my card. The net result is that Truform is having a much more significant impact because much more work is being added by enabling it.
3) Bambers made me realize that when my earlier question about tesselation never got answered, presuming it was "1" with no response was probably foolish. Another possibility is that the performance hit they are experiencing is simply from having the Tesselation value too high.