archangelmorph
Veteran
Just came across this insteresting read:-
link
I've always been a firm believer that digital download services would never replace boxed games considering the impact it would have on retail, however I'm not quite sure whether such an impact would be a negative thing for the industry after reading this.. I knew retailers were making large profits off used games however I wasn't aware that there revenues were so large..
I'm interested to hear what people think are possible solutions to this problem going forward? Is it even a problem?
One thing that came into my mind whilst reading was that I never really understood why the larger players in the industry (specifically Sony as a prime example) didn't get into video games retail already? Sony already own retail outlets through which they provide CE products such as TVs, Walkmans etc. So I guess it would have just been a natural progression for them to enter into the market directly by selling video games, consoles & products from there own lines to consumers directly.. I guess if you can't beat the used game market, why not join it & offer further incentives to consumers by providing extra content etc. which wouldn't otherwise have been available had the consumers gone through a third party..
This could also allow the big players (Sony, MS & Nintendo if they decided to enter into the retail business) to retail software build for their own platforms & also stock unique products exclusively available through there own stores as a differentiator..
Just something that came to my mind anyways..
link
I've always been a firm believer that digital download services would never replace boxed games considering the impact it would have on retail, however I'm not quite sure whether such an impact would be a negative thing for the industry after reading this.. I knew retailers were making large profits off used games however I wasn't aware that there revenues were so large..
I'm interested to hear what people think are possible solutions to this problem going forward? Is it even a problem?
One thing that came into my mind whilst reading was that I never really understood why the larger players in the industry (specifically Sony as a prime example) didn't get into video games retail already? Sony already own retail outlets through which they provide CE products such as TVs, Walkmans etc. So I guess it would have just been a natural progression for them to enter into the market directly by selling video games, consoles & products from there own lines to consumers directly.. I guess if you can't beat the used game market, why not join it & offer further incentives to consumers by providing extra content etc. which wouldn't otherwise have been available had the consumers gone through a third party..
This could also allow the big players (Sony, MS & Nintendo if they decided to enter into the retail business) to retail software build for their own platforms & also stock unique products exclusively available through there own stores as a differentiator..
Just something that came to my mind anyways..