Various theories exist - this is Sony after all. One popular theory is that Sony didn't want developers making native 720p games and using the scaler to get cheap 1080p results.
wow, just wow....
Various theories exist - this is Sony after all. One popular theory is that Sony didn't want developers making native 720p games and using the scaler to get cheap 1080p results.
That chip is basically as big as NVIDIA's upcoming single-chip Northbridge/Memory Controller/Southbridge/IGP for Intel platforms. So something is definitely fishy here. Either it's a very inefficient design, or it has a fair bit more functionality than it really needs and is exposed. The latter is presumably what some people are using as a basis to say it must be the SCC, along with the similar die size.
just a friendly word...
before you jump into discussions telling people who/what and where, it might behoove you to sit around and read quietly first and find out with whom you are speaking .
wow, just wow....
I wanted to resurrect the 'SCC' discussion for a second, although from a different angle... One thing that is VERY important to realize is that for the given functionality, the I/O controller used on the PS3 is incredibly big. NVIDIA and ATI have AMD southbridges that are about one third of that die size, also on 90nm. While the interconnects used may be different, that couldn't possibly make it that much bigger.
That chip is basically as big as NVIDIA's upcoming single-chip Northbridge/Memory Controller/Southbridge/IGP for Intel platforms. So something is definitely fishy here. Either it's a very inefficient design, or it has a fair bit more functionality than it really needs and is exposed. The latter is presumably what some people are using as a basis to say it must be the SCC, along with the similar die size.
And in case that wasn't clear, iSuppli's cost estimates are indeed completely ridiculous, and $59 is a fairly massive exageration. That doesn't mean it is a negligible part of the BOM however, and that it isn't much more bigger/expensive than you'd expect it to be. I'm not saying it's the SCC, because I really don't know and it very well could be something else anyway. However, given the available data, it is far from impossible that it is the SCC - that doesn't mean it has to be though, obviously.
EDIT: And lol at the comments above!
People with 1080p tv's are just gonna have their tv do the scaling, so I doubt SONY would even care.Chances are most of these TV's will have scalers comparable to the one that might be in PS3, so they probably wouldn't worry about the image quality.
Looks like you were stunned by the comment. It is a theory. One of many we bantered around way back when we initially had this conversation on AVS Forums. Let's think about it for a while. Sony has always been pushing the PS3 as the 1080p platform and most of the ads you see for the PS3 always have the 1080p gaming tag line. Now 720p assets interpolated to 1080p aren't as good as native 1080p assets are they? So perhaps Sony wanted to ensure 1080p games were using 1080p assets instead of cheap interpolated 720p->1080p assets.
There is an extreme variance on the quality of scaling from one TV manufacturer to another. They all do it differently. The scaling circuity and output in an XBR would probably produce a different result from the scaling performed by a cheaper brand that didn't place as much emphasis on scaling quality. The benefit of having the PS3 do the scaling is that the picture, for the most part, remains consistent across these TV's without having to rely on the quality of the TV's scaler circuity.
If you were talking about SD content it might be an issue, but it's doubtful any 1080p TV would give poor results when scaling 720p content.
If you do know of any then by all means correct me. There will never be a day I'm not willing to learn something new.
Well, considering iSuppli has already identified Toshiba as the supplier of the chip I think they may know what they're talking about. The process of part identification and part cost is sort of their business. As for pulling numbers out of their orifice, well, if their previous BOM reports are any indication of their accuracy then their orifices are very well lubricated.
Well, I think we've made some progress. It went from a Cell BE companion chip with no provenance to:
- An IC developed by Toshiba
- An IC that may draw some elements from the SCC
I do believe the iSuppli cost of $59 USD for this IC is within reason and one has to wonder why Sony would pay this much. With Sony scrambling to reduce the component costs of the PS3 as quickly as possible, why would they continue to spend $59 for this chip? Unless, of course, it was something more than a simple I/O bridge controller. If the current evolution of the PS3 firmware is any indication of the feature set catching up to the hardware capabilities then I think we'll see more and more of the functionality of this secret chip uncloaked in future updates.
As IP TV becomes more prevalent I think we'll start to see the shroud slowly pulled off this chip.
Looks like you were stunned by the comment. It is a theory. One of many we bantered around way back when we initially had this conversation on AVS Forums. Let's think about it for a while. Sony has always been pushing the PS3 as the 1080p platform and most of the ads you see for the PS3 always have the 1080p gaming tag line. Now 720p assets interpolated to 1080p aren't as good as native 1080p assets are they? So perhaps Sony wanted to ensure 1080p games were using 1080p assets instead of cheap interpolated 720p->1080p assets.
I see. So you're suggesting that there would be no discernible image difference between a native 1080p source on a 60" LCD and a native 720p source upscaled to 1080p. Interesting. Also, a 720p source upscaled to 1080p on a 60" Sony LCD would produce similar results to the same source upscaled on a 60" Daewoo LCD. Interesting also.
I think it´s a crazy idea, if anything the Scaler would ensure 1080p games even if they were rendered at a lower res. It worked for Microsoft so why not Sony?
My crazy theori is that the SCC chip (which i still believe it is) was a deal between Toshiba and Sony, the functions Sony wanted would be to pricey if they had to make it themselves, getting a SCC chip from Toshiba and then only using 25% of the features could be the cheapest solution in short term, while creating a stripped down version in the long term.
Which would also require Sony to be carefull about any kind of Scaling they exposed to the developers since the hardware could change.
No, he's saying (I think) that a 1080P TV would have a scaler and it would do as good a job as one in a PS3, at least to 99% of the populace. I agree. If Sony could upscale all 720P games to 1080P for free now they would do it. They could always list the "native" game res on the back off the box and give the user an option to bypass the PS3 scaler via the config.
The only negative thing about the 360 solution is the listing of all resolutions up to 1080P, which leaves users in the dark about the real resolution.
So why put the scaler in there at all? And why enable half of it later? And why target 1080p owners who are in the minority? And crap out your HD movie playback which was a key aspect of your console? And why target 60" screen owners, when most of the world doesn't get such large TVs (AFAIK anyhow. Anyone got a breakdown? In Europe 40" is a big set).Looks like you were stunned by the comment. It is a theory. One of many we bantered around way back when we initially had this conversation on AVS Forums. Let's think about it for a while. Sony has always been pushing the PS3 as the 1080p platform and most of the ads you see for the PS3 always have the 1080p gaming tag line. Now 720p assets interpolated to 1080p aren't as good as native 1080p assets are they? So perhaps Sony wanted to ensure 1080p games were using 1080p assets instead of cheap interpolated 720p->1080p assets.
Converting a 720p60 source to 1080i30 on a CRT would be retarded, are there really sets that retarded which can take 1080p60 input?Most crt hdtv owners have been having to rely on their tv's scaler since PS3 launched since most accept 720p signals and scale it to 1080i (if I'm not mistaken).