green.pixel
Veteran
Or do you think it's awesome awesomeness?
Agreed. The big AAA formulas are beyond boring now with YOY on rehashes of the same open world formula and everything has to be "live services". I'm usually on the lookout for indie games that draw my attention.Not at all. AAA games do get boring as the trends they all follow get older, until New ones come up, but at the same time, I feel like the quality and quantity of Indie titles has never been better.
Largely I agree with this, although I also appreciate the spit and polish of the AAA titles.Agreed. The big AAA formulas are beyond boring now with YOY on rehashes of the same open world formula and everything has to be "live services". I'm usually on the lookout for indie games that draw my attention.
I find most old ass games are only bearable with emulation that has save states, fast forward etc. Otherwise the BS is overwhelming.Another important thing to point out, is the level of polish and what has come to be called "quality of life" that is expected of typical games today. It is unmached by old-school classics, par a few gems (Nintendo used to be ahead of the curve in that sense until the n64-gc era, now they behind)
Most games have very reasonable option menus, customizations, balance, progression, saving systems, checkpointing, in-game help, etc. There are fuck-ups often, but the baseline has nonetheless risen absurdly in the last 20 years. And that phenomena was chainpioned by AAA, by the way, and now trickles down into Indies. I could hardly bring myself to play most of 80's or 90's "indie game" that were actually good (like, somethibg on the Amiga or MS-DOS developed by 1 or 2 people). Even when the core gameplay was great, and the design was good most of the time, they just have so many small design flaws and weird single-spot crazy difficulty spikes that transform them into chores.
I do have respect and nostalgia for old-school games, but from my point of view, the act of sitting down and playing a videogame has never been more fun than it is right now.
I find most old ass games are only bearable with emulation that has save states, fast forward etc. Otherwise the BS is overwhelming.
Mostly to skip things that are complete wastes of time and to be able to save anywhere. A lot of old RPGs have very strange and limited save systems.Do you mean BS as in just avoiding bad parts to save time, or to something like credit feeding in arcade games?
Your living in oneWhat I really want is a "virtual world simulator."
Your living in one
I think that's called a Holodeck. Just remember not to disengage safety protocols by accident. Very easy mistake to make.Well, then I want a "virtual virtual world simulator" I can escape to
Well, then I want a "virtual virtual world simulator" I can escape to
I think that's called a Holodeck. Just remember not to disengage safety protocols by accident. Very easy mistake to make.