It's not possible to have SuperFX games run at a higher resolution. The SuperFX chip is a RISC CPU with some instructions and cache optimized for drawing stuff like polygons, meaning a game like Starfox or Vortex uses software rendering. The N64 and PlayStation, for example, have dedicated drawing hardware, and the emulator can look at the drawing commands send to the hardware and scale them to a different resolution. Since the SuperFX draws in software to a framebuffer, there aren't any dedicated drawing commands to scale, you'd have to rewrite the SuperFX code to support a higher resolution. The best you can do is scale and filter the framebuffer.