How about you start by pointing out those continued serious mistakes?
Serious mistakes can be things like eutectic material that breaks down, mobile chips that don't sell, slowing pc markets, maybe or maybe not missing out on consoles.
Serious mistakes can be things like eutectic material that breaks down, mobile chips that don't sell, slowing pc markets, maybe or maybe not missing out on consoles. Many times one doesn't know until afterward. It isn't as if most companies decide to do obviously stupid things. This is not the thread though.
I think AMD's recent results show that even winning all three consoles would not have generated enough profits to change NVIDIA's fortunes significantly.
The packaging issue was made (not detected) over 7 years ago? Ancient history. If not, then why not include the 3Dmark 2001 (or 2003?) cheating as well? And blaming Nvidia, a $5B/year revenue company, for the slowing down of a $200B+/year market is giving them just a little bit too much credit. Why not point out that they have been stable in revenue despite the major declines of the PC market? The mobile chips could have done better, of course. They are taking on a Apple, Samsung, Qualcomm, Mediatek, and a bunch of Asian bottom feeders (combined $1T market cap?) all at the same time. It's surprising that they are still there, to be honest, when others have given up.Serious mistakes can be things like eutectic material that breaks down, mobile chips that don't sell, slowing pc markets, maybe or maybe not missing out on consoles. Many times one doesn't know until afterward. It isn't as if most companies decide to do obviously stupid things. This is not the thread though.
blaming Nvidia, a $5B/year revenue company, for the slowing down of a $200B+/year market is giving them just a little bit too much credit
the major declines of the PC market?
The packaging issue was made (not detected) over 7 years ago? Ancient history. If not, then why not include the 3Dmark 2001 (or 2003?) cheating as well? And blaming Nvidia, a $5B/year revenue company, for the slowing down of a $200B+/year market is giving them just a little bit too much credit. Why not point out that they have been stable in revenue despite the major declines of the PC market? The mobile chips could have done better, of course. They are taking on a Apple, Samsung, Qualcomm, Mediatek, and a bunch of Asian bottom feeders (combined $1T market cap?) all at the same time. It's surprising that they are still there, to be honest, when others have given up.
I'm not saying that they are flawless and don't make mistakes, and their future is far from certain, but I have hard time coming up with the serious mistakes that you seem to be seeing everywhere and they are a remarkably strong company despite the environment that they are playing in.
Just read that Samsung missed their sales target for portable computers during 2013, selling only 12 million as opposed to the 17 million they had projected. They have adjusted their 2014 forecast down to 7 million units.
They are expected to cease production of portable Windows computers after 2014, focusing on tablets and Chromebooks.
Digitimes were the bearers of the news.
Read the news yesterday night. OT- ish but it reinforces my belief that neither Sony or MSFT are safe in the living room.
Phones refresh rate is slowing down, I expect tablets to follow suit within a couple of years at max.
Bad stars alignment, living room will be the only place for OS sellers and hardware manufacturers alike to grow their reach.
They may have no choice but to bring the fight in the living room.
I was not speaking of Intel, more Samsung and all those hardware and software vendor that ride the Android wave. Intel they want to be present in the Android realm, it is their choice. Now I'm not sure they can avoid part of the current race to the bottom, cheap hardware is simply getting too good.And where can Intel find margins for their processors/process tech in the living room? Where, additionally, the rate of replacement of devices is very slow?
They are currently loosing money trying to get a foothold in mobile where the volume of shipped devices is large, but the margins are very thin indeed for the SoCs. There are only two manufacturers in mobile that makes any profit at all, and that's Samsung and Apple. Why would they change to Intel as a supplier, when they already have in-house solutions or very inexpensive ARM alternatives?
Intel in Mobile is doing what Microsoft did with Zune, Kin, Bing, and so on - trying to buy their way into what the execs perceive to be "the next big thing" without a clear idea of either what would make their offering compelling or how to turn their loss leader efforts around to create sufficient margins going forward to make the whole endeavor worthwhile in the long term.
Even if Intel managed to buy themselves 10 or 20% of the mobile market what the hell good would it do them?
What Intel needs to do is to find/build a new market which allows them to leverage their strengths. It is embarrassingly obvious that their leadership, like Microsofts, have failed to do so. Giant cash warchests put to no good use.
How much would that even affect it? Even if Intel were in both new consoles how big a %ge of their ~300mil per year desktop/laptop CPUs (not even counting server, workstation, mobile) would adding consoles constitute? 2-3% at best?(consoles are) not much in volume but would have kept their fab busy and buy them some prestige.
I definitely agree, it is not important still it seems you guys are working really hard (on GPU) and it would have been a nice showcase.How much would that even affect it? Even if Intel were in both new consoles how big a %ge of their ~300mil per year desktop/laptop CPUs (not even counting server, workstation, mobile) would adding consoles constitute? 2-3% at best?
I can buy the prestige argument (effectively a "halo" type argument) but the consoles are kind of small beans in terms of hardware units and revenue...
Yeah. TBH Larrabee as a console would have been fun too, but the PC-like setup is probably better for developers overallI definitely agree, it is not important still it seems you guys are working really hard (on GPU) and it would have been a nice showcase.
I'm just an engineer so I'll repeat my signature in that I know nothing special here and this is just my opinion:Now I've no worries for Intel, the economy still sucks, there is stronger and stronger move toward commodity hardware but I'm having a hard time figuring out what could go wrong for the company:
As a slight digression... in terms of enthusiast PC gamers the question is a bit more interesting. Clearly for a few years at least we'll get to continue to ride the waves but ultimately if push comes to shove with "mobile first", it's not clear that high end hardware costs enough to support the ever-more-expensive R&D. So either enthusiast gamers get lumped into the "professional" category and those sorts of prices or they are just get a scaled-up mobile SKU that may or may not be particularly efficient. To be clear, as an enthusiast gamer I don't think it's all doom and gloom (quite the contrary, gaming on PCs has never been better!) but with everyone being forced to design primarily for mobile, it's going to have an effect.
Right, that's what I mean - i.e. the IVB-E type strategy. But while they have actually gotten somewhat more affordable in the last few years, these are still expensive chips compared to the $100-200 CPUs that I imagine most people buy.It shouldn't cost Intel too much to re-purpose a server board as a Skulltrail-like high end enthusiast platform so I think that market is alive and well so long as they make x86 servers.
Isn't Intel getting into microservers too?, they have an 8-core Atom for that. Some Silvermont product will be sold as "Pentium", too.