I'm not sure what the effect is called, when you look at a bright light source and then away, the game mimics you eyes re-adjusting. ISS does this really aggressively and I find it incredibly jarring. Especially when you're constantly swinging your view from light to dark.
I don't feel that the game mimics that at all - I don't know whether on purpose, but the effects are a lot more like how a camera adjusts the brightness / contrast levels based on what the lens is seeing. But it does do some really nice things with the lighting of different surfaces in general also depending on angles that you look at them. Overall the game looks really great and consistent. Smaller indoor areas also can look really good with tons of detail and nice lights and shadows.