Black Dragon37
Newcomer
Are next-gen games pricing themselves out of the market?
I think so. I think a few times over before buying a console game. This did not used to be the case. Sure, a game like Gears, I won't think much about but I only have 4 360 games. Had they been priced $34.99 - $39.99 from day one I'd likely have 2x+ more games.
I would be intersted in how many HD DVD movies you have for comparisons sake
For me the price is only outrageous if I don't like the game, otherwise, I don't care. I am easily in the thousands of dollars on games, one look at my list will give you a clue as to how much I have spent (I have yet to rent or borrow a 360 game). But I look at it like this, my son has gotten hundreds of hours of gaming in on Kameo, its his own personal Oblivion if you will. I think the $50 I spent on the game was well worth it. I also don't mind paying for every single XBLA title that has come out so far. Actually, thats not true, I did fell like I got ripped off with Bankshot Billiards (I didn't get it for free in the premium XBL kit). At the same time I didn't wan't to pay $35 for New SMB on the DS.
So, in my case it depends on the medium. $15 ceiling for XBLA, $35 is my upper limit for DS gaming and really I only want to spend $25, while $70 upper limit for Console gaming.
The question I would ask the author is even if MSFT lowered their fees, does he honestly believe those savings would be passed on to us? I remember paying months of allowance to buy a SINGLE neogeo game. I also remember just a short while ago N* cartridges retailing between $65-85.
The question I would ask the author is even if MSFT lowered their fees, does he honestly believe those savings would be passed on to us? I remember paying months of allowance to buy a SINGLE neogeo game. I also remember just a short while ago N* cartridges retailing between $65-85.
Are next-gen games pricing themselves out of the market?
Thread reminds me of a quote...
"What other entertainment medium that's mass-market is at $60 a pop? I would kill to have a game that's jam-packed with an amazing story and amazing moments and four hours long and costs 20 bucks. I think video game prices need to go down. $50 is far too much for an impulse buy. $60 is completely out of the question." - CliffyB
NHL 2K7 Xbox/PS2 $20
http://www.ebgames.com/product.asp?product_id=210986
NHL 2K7 Xbox 360 $60
http://www.ebgames.com/product.asp?product_id=200220
Is the 360 version 3 times better?
I seriously doubt that the Xbox/PS2 version was $20 when new, and the fact that the 360 version is still the same $60 as it was when it came out has absolutely nothing whatsoever to do with your assessment of quality or anybody else's. It simply means that the retailers can still manage to sell that game at about the same rate at $60 even now.In certain instances, yes. When games like NHL 2K7 are released at such significant prices differences then I don't see how people can be expected to pay such a huge mark up for a next gen game.
NHL 2K7 Xbox/PS2 $20
http://www.ebgames.com/product.asp?product_id=210986
NHL 2K7 Xbox 360 $60
http://www.ebgames.com/product.asp?product_id=200220
Is the 360 version 3 times better?
Notably, he doesn't actually say it's possible. I can maybe see UT2k7 selling dirt cheap because UT is little more than a demonstration springboard to help sell UE licenses. In reality, if every dime of that money went to the developer+publisher, then $20 a copy would be an increase in most cases."What other entertainment medium that's mass-market is at $60 a pop? I would kill to have a game that's jam-packed with an amazing story and amazing moments and four hours long and costs 20 bucks. I think video game prices need to go down. $50 is far too much for an impulse buy. $60 is completely out of the question." - CliffyB
Maybe platform owners like MS,Nintendo or Sony should implement flexible liscence fees. For example $1 fee for every $10 MSRP.