NVIDIA RTX Effects Cost 9.2 ms in Remedy’s Northlight Engine, Running at 1080p on an RTX 2080 Ti
As
reported by Golem.de, the raytraced scene delivered clearly higher quality graphics but the expense was rather significant. Between contact shadows (2.3 ms), reflections (4.4 ms, as you can see in the picture below) and denoising (2.5 ms), all of the NVIDIA RTX effects cost 9.2 ms in render time.
This is important, as I’m sure many of you already know, because the overall render time cannot be higher than 16 ms in order to target 60 frames per second, or 33 ms in order to target 30 frames per second. That means the remaining budget to fit everything else and achieve 60FPS would be a mere 6.8 ms.
To make matters worse, the demo was running at 1080p resolution using the brand new top of the line
RTX 2080 Ti GPU. Lower specced graphics cards such as the 2080 or 2070 would inevitably fare worse. On the other hand, Remedy will surely optimize NVIDIA RTX performance ahead of Control’s release (currently planned for next year) and it’s also possible that the final game will allow users to customize the options, for instance deactivating the costly reflections while keeping raytraced contact shadows and diffuse GI.
https://wccftech.com/nvidia-rtx-9-2-ms-remedy-northlight/