Control is still a rasterized game with first gen ray tracing as an afterthought. But more importantly, how do those numbers compare with their rasterized equivalents?Posted in other RT thread...
9.2 ms, over half the rendering budget, on the fastest RT GPU. 2.3 ms for shadows and 2.5 ms for denoising, and apparently this is overall GPU time being eaten into and not with denoising happening parallel.independently of the shaders. If denoising is preventing you from shading, that's 30% of the rendering budget gone on 1080p60 shadows.
I think this speaks volumes about the cost/benefit ratio being completely off for next-gen consoles. If RT is going to happen in consoles, it needs to be something very different to RTX.