hey69 said:but the point actually is,
you can't play Burnout3, Jack&dex,gt4,RE4,Devimaycry,MGS3,FFX on PC nomatter how PowerFULL your pc setup is.
cthellis42 said:FFVII?! No offense man, but there are just some things you shouldn't say.Phil said:I still have no problem going back to some PSone games like Final Fantasy VII - IX even today.
I have real issues going back to first-generation 3D steps--all of them--as at this point they're like going back to play Atari 2600 games after experiencing all the best 2D has to offer. Nostalgia can help, but dammit if the low-res textures and blocky models don't make the games hard to absorb. -_-
I'd be happier going to new machines, but I could stand this generation's quality for a while longer. But PS1/N64/Saturn? No fuggin' way!
Watch out, man, someone's going to beat you up for that. Regardless, one can always enjoy the substance of a game without needing graphics. But all we're TALKING about right now is graphics. Hehe...Phil said:Oh, it's not that hard once you consider that there are very few games that came out since then that rivals Final Fantasy VII in substance.
See, the FMV and pre-rendered backgrouds I can still hack, as they don't feel dated. But what I'm referring to are the "game pieces" so to say... Moving around those blocky characters is a bit... ugh. -_-On the other hand, it's graphics really aren't that bad once you get over the beginning of the game and get rewarded with beautiful pre-rendered backgrounds and nice flawless transitions from them into FMVs.
It can, but the gen is running basically as long as the last one (a little longer, actually) so what were we expecting? Games look good enough, but I'd rather see all the new machines and games start rolling out now, so that in 2-3 years when I'll be REALLY tired of this gen's, they'll actually be producing games that look great and encorporate the new tech well, rather than poly- or glam-fests.Right now though, I'm looking at Gran Turismo 4 and seeing other PC efforts side by side (which are the benchmark as far as graphics go today) and I'm thinking my PS2 still has quite a bit of life in it.
cthellis42 said:Watch out, man, someone's going to beat you up for that. Regardless, one can always enjoy the substance of a game without needing graphics. But all we're TALKING about right now is graphics. Hehe...
cthellis42 said:Regardless, FF 7-9 are not quite the games to bring up when talking about graphics of that generation, as they are entirely different stylistically and are not what we think of when talking about games in a "3D engine." I mean, I can quite easily go back and love playing Symphony of Night as well, but that isn't much of a parallel, is it?
cthellis42 said:It can, but the gen is running basically as long as the last one (a little longer, actually) so what were we expecting? Games look good enough, but I'd rather see all the new machines and games start rolling out now, so that in 2-3 years when I'll be REALLY tired of this gen's, they'll actually be producing games that look great and encorporate the new tech well, rather than poly- or glam-fests.
IGN said:"do we need next generation already?"
Phil said:I respect your opinion - how about you respect mine?
The game has been fantastically well received, although there are a number of high profile criticisms that have received a lot of attention, like the lack of an online mode and no car damage. How does it make you feel when people concentrate on these criticisms?
Kazunori Yamauchi: I totally understand these criticisms, but at the same time I must stress that the areas in which we have been criticised are the same areas that we did want to address at the start of development. For instance, if we are to implement a solid online play mode then first we must be able to rely on systems, support and infrastructure. We didn't think we were ready for that, so we had to take online out.
Then we come to car damage. We also planned to implement this feature in GT4 but we found that, technically, we could not do it to a level that satisfied our respect for the Gran Turismo brand.
Again I understand these criticisms, and I don't feel that these criticisms are unavoidable. But what I would like to say to people who have negative things to say about Gran Turismo 4 is that any features we removed were removed for very valid reasons.
How are you going to address these criticisms and in what kind of ways are you going to reward fans of GT for their patience?
Kazunori Yamauchi: Technically, the online mode is pretty much ready to go, so it's just a case of planning to release it when the time's right. Whether that's going to be this year, or on PS3 with GT5, we don't know yet.
Speaking of the online mode, we've heard that the guys at Polyphony Digital are always playing online in the office. What does online play add to the GT experience?
Kazunori Yamauchi: Playing against other human drivers adds so much life to the game over the single-player experience. The competition is far more intense, and far more satisfying. But more importantly than that, it's more fun. Being able to dis your opponent with your driving and your voice is great fun, and adds a whole new dimension to the game. That's what we all do at Polyphony - make fun of each other!
Unfortunately, due to the technical limitations of the PS2 and the high standards we hold for the GT brand the time was not right to allow everyone to enjoy that with GT4.