Don't you think the boosted saturation is a bit destructive to the mood of the game?
Personally, yes. I think the colour palette of the game really fits the atmosphere. I could personally do away with some of the blurring, but I'm not particularly sensitive to it. I was a big fan of Alan Wake's visuals on the 360, and we all know that was very low res. They're maybe a bit comparable, in terms of having the shadows and lighting as the stars of the show, and similar tone. The one thing the order has on it is essentially a non-scaled image that should resolve more texture detail despite the various things that add some blur to the image.
We could carry the same argument about Instagram and films though. I think it's good for people not to confuse "best looking" with "best tech" or "worst looking" with "worst tech." The art/graphic teams have a huge influence on the overall look of the game, the same way a film is coloured. It's important to understand the way a game, film or photo looks is carefully manipulated by artists. What we find appealing is subjective.
It would be interesting to see a very large poll of gamers, asking them to compare images to see what they like.
Last edited: