Just to make my self and others clear. What was counter claimed against your arguments was that the impressive look of the game is not thanks to "blurry, dirty, desaturated" visuals but mostly to other elements that make the visuals. Shifty Geezer's reply demonstrated those other elements that make graphics look "CGI'ish". The other point made was that the post processing effects fit this particular game's art style.You seem to be under the impression that I think that in order to look like CGI, games require the use of heavy postprocessing effects. I don't and I never stated such thing.* However, I do think that others do think so since the games most widely considered to look CGI'ish (as Nesh would say) are blurry, dirty, desaturated ones: KZ2, TO1886 and P.T. I could be wrong about this so I'd like to see some counterexamples if anybody wants to present them.
*The only one I personally consider necessary is high-quality motion blur though applied in moderation like in Ryse.
That was a reply to your "close to B&W" claim. I posted various images to point you the variety of colors depending on the setting which show clearly that the game is far from being close to "B&W". You ignored that point.First shot is desaturated and monochromatic. Third shot is from an old build, in the newest version (as shown by the comparison I posted before) the screen is under a very strong blue filter making the image almost monochromatic. The fourth shot also uses muted colors and an almost monochromatic color palette.
Oh and the second shot is a color corrected, lens aberration corrected, sharpened version of an image from a tech presentation where the blur and grain filters hadn't been applied. Seriously, try to pay attention
As for the second shot, I wanted to post the original but when I accidentally chose the wrong image I didnt notice because the difference isnt that big to begin with. Both of these images look mediocre with or without the post processing effects. Which again shows that your effort to make a point failed.
Yes. And the point I made was that the final isnt more impressive (or more realistic if you like) than the old because of it. It was just a change of style.I posted a comparison between and old build and the most recent one. And yes, it shows a drastic reduction in color from one to the other.
Residing to trolling does not help the discussionYour point being that The Order's going for the look of a hundred-year-old B&W video?
NoA game camera.
CGI'ish. Shifty Geezer explained that himself in his own reply which you havent proberly responded toHow can a point be disproven when you can't even define what it is? You're just avoiding comitting to a definition because then it could be refuted. This was your statement:
"The game retains a CGI look whether it has the filters or not."