ralexand said:Was this being output in realtime. I thought it was a series of jpeg assembled and displayed. I have no idea how this compares to what they could do realtime. To be honest I don't see any significant qualitative difference with the images over what could be done with your standard shaders.
its the same thing as realtime, minus the compression for Jpeg...
what you see on your screen are Raw images from the graphic card. That cell blade did the same but the benchmark envolved saving the frames in jpeg format to a G5 station in the network (if this was done the same as in E3) instead of displaying it directly to the screen.
from what i gather, the benchmark was testing a "military or medical" purpose where the results are saved and not just displayed onto the screen.
Its a bit like FRAPS recording a movie but without having to display the game, just saving it to disk.
i dont know the scale of those benchmark results (50 means what? frames per second? it does not say) they could mean anything, but seeing the G5 scoring 1 and Cell scoring from 35 up, its pretty impressive!