It seems pretty amazing, then, that while PC games often look better than their console equivalents, they still don't beat console graphics into the ground. A part of this is undoubtedly down to the fact that many games are primarily developed for consoles and then ported over to the PC. However, according to AMD, this could potentially change if PC games developers were able to program PC hardware directly at a low-level, rather than having to go through an API, such as DirectX.
The whole premise is wrong. PC titles dont look similar to console ones because of direct x, but because they're console ports. Unless I'm missing something, lack of an API wont change that at all.
Surprised Huddy would say something so obviously off track.