so, I made this thread for testing how much HSR really affects in nowadays applications in different cards.
I quickly run 3DMark 2001 default bench with and without Hyper Z. (only Fast Z-Clear was enabled in both runs.)
Card is AIW Radeon 32MB DDR with default clocks (core 166 Mhz / memory 166Mhz DDR).
I found the following:
Game test 1, Low Detail:
without: 43.3 fps
with: 49.9 fps
15.2 % increase in speed.
Game test 1, High Detail:
without: 20.0 fps
with: 20.1 fps
0.5 % increase in speed.
Game test 2, Low Detail:
without: 41.6 fps
with: 51.6 fps
25.5 % increase in speed.
Game test 2, High Detail:
without: 24.4 fps
with: 25.3 fps
3.6 % increase in speed.
Game test 3, Low Detail:
without: 47.9 fps
with: 54.9 fps
14.6 % increase in speed.
Game test 3, High Detail:
without: 25.5 fps
with: 26.8 fps
5.0 % increase in speed.
Average increase in low detail tests: 18.4 %
Average increase in High detail tests: 3.3 %
hmmh... I was expecting more increase in High than in low detail tests... Maybe AIW is already bandwidth limited so much in 1024x768 that it causes that.
I'll do some tests more.
I have image about compare of results and I'll post link as soon as I get it uploaded...
And, oh yeah... I'd be happy to se what happens to GF3, Radeon 8500 and GF4Ti, when HSR functions (excluding Fast Z-Clear) are turned off.
Edit:
fixed Game Test 2, low Detail. Thanks to Pascal.
I also find one reason for such lower High detail scores. AIW Radeon is Geometry Limited on High detail. even in 640x480 mode, it gives hardly 1 or 2 fps more, without depending HyperZ.
And the Compare picture: http://rp-design.totalnfs.net/pics/HyperZEfficiency1.gif
I quickly run 3DMark 2001 default bench with and without Hyper Z. (only Fast Z-Clear was enabled in both runs.)
Card is AIW Radeon 32MB DDR with default clocks (core 166 Mhz / memory 166Mhz DDR).
I found the following:
Game test 1, Low Detail:
without: 43.3 fps
with: 49.9 fps
15.2 % increase in speed.
Game test 1, High Detail:
without: 20.0 fps
with: 20.1 fps
0.5 % increase in speed.
Game test 2, Low Detail:
without: 41.6 fps
with: 51.6 fps
25.5 % increase in speed.
Game test 2, High Detail:
without: 24.4 fps
with: 25.3 fps
3.6 % increase in speed.
Game test 3, Low Detail:
without: 47.9 fps
with: 54.9 fps
14.6 % increase in speed.
Game test 3, High Detail:
without: 25.5 fps
with: 26.8 fps
5.0 % increase in speed.
Average increase in low detail tests: 18.4 %
Average increase in High detail tests: 3.3 %
hmmh... I was expecting more increase in High than in low detail tests... Maybe AIW is already bandwidth limited so much in 1024x768 that it causes that.
I'll do some tests more.
I have image about compare of results and I'll post link as soon as I get it uploaded...
And, oh yeah... I'd be happy to se what happens to GF3, Radeon 8500 and GF4Ti, when HSR functions (excluding Fast Z-Clear) are turned off.
Edit:
fixed Game Test 2, low Detail. Thanks to Pascal.
I also find one reason for such lower High detail scores. AIW Radeon is Geometry Limited on High detail. even in 640x480 mode, it gives hardly 1 or 2 fps more, without depending HyperZ.
And the Compare picture: http://rp-design.totalnfs.net/pics/HyperZEfficiency1.gif