It should be held against MS. They made the choice to do it, and they should be held accountable for their short sightedness. They've never really been a visionary company though, just kinda "do what you can and buy what you can" company.
Lack of wifi in the 360 is one of the main reasons I have yet to purchase one. Its such a pain in the ass to have to move the router and the modem when my friends bring their 360's over to my house. But its ok to do every so often for fun. But having to do it every day just to get on live screw that. And I'm not paying $100 for an adapter to do the thing. I don't see $299 entry point when there is an essential piece missing for me. I see a system missing a next gen feature that causes me an inconvenience.
They should include it, it would totally help in Internet arguments!
I don't hold it against them because one of the things that they were looking for this generation was to lower the cost of the hardware.
We may say it's only a few bucks here, but that multiplies out quite quickly.
I think it also allowed them the flexibility of offering other wireless standards, like N. I wish the price point was better, say $15.00 above cost, but that's just me.
I also think the majority of the players are not using wireless anyway.
How can you not? Sure, it's only a few bucks that multiplies, but the cost of their accessories (and the ridiculous profits they make from them) also multiply.
Basically, it was an oversight, and lacked vision. When Nintendo had the foresight to include WiFi into the $129 DS, there is absolutely NO EXCUSE for Microsoft to NOT include it into the XB360.
In my opinion, of course.
If the average console owner was structuring their lviing room around their gaming, I'd agree with you. However I think a lot of houses and occupants work against the idea of ethernet cable, requiring long cables from where the console is to the router. For those with the savvy, cables tugged away behind skirting boards or under conduit is a good solution, but for a lot of folk I think it'd just mean a cable running around the room.Game consoles, which arguably spend most of their time in one spot, makes most sense to be physically connected to the network. Especially for an application like online gaming where network performance is critical.
Wifi isn't particularly reliable, but when it works in my experience it works well. Certainly I've never known a cordless phone or microwave or half-dozen wifi routers in the area to interfere with my connection while online so it drops. Then again I don't know anyone on 802.11b. In Europe I think everyone pretty much waited until 802.11g. I also think there's so much other lag and network traffic that a player hasn't got any influence over that makes a bigger deal to the online experience, such that I don't think Ethernet versus wifi is going to make any noticable difference to online gameplay, but I may be wrong on that.Why? Well, just yesterday, I was using my laptop with a built-in wireless B/G interface, connected to my home 802.11B network, and reheated a cup of tea for 1 minute. In that minute, I lost network connectivity.
1) most computers sold today are laptops which all include wireless, so the router doesn't need to be located next to them, and
Granted, I may hold an extreme position / opinion on this matter, but I see it as a perfectly natural engineering decision.
Handhelds cannot be expected to be tethered to a wired network connection, so the best option is WiFi... you're going to tradeoff power usage, and network bandwidth for the ability to have a wireless network.
Game consoles, which arguably spend most of their time in one spot, makes most sense to be physically connected to the network. Especially for an application like online gaming where network performance is critical. For those whose network topology is limited to wireless, then provide them with an option to use WiFi, but that should not be the primary, default network interface.
Why? Well, just yesterday, I was using my laptop with a built-in wireless B/G interface, connected to my home 802.11B network, and reheated a cup of tea for 1 minute. In that minute, I lost network connectivity. When I'm playing online, I would hate for my own microwave, or a neighbors generating interferance that results in lag or disconnects.
Maybe I'm just too biased against wireless networks -- even though I've had one for almost 10 years now, but even my office LAPTOP is connected via 1000-B-T, with the wireless interface disabled because it spends the majority of its time on my desk.
*list of devices*
I actually use internet sharing with my laptop to the 360. I haven't tried online gaming with it (maybe this weekend as I've got a 48 hour trial), but I'm not sure how bad latency will be. :s
I don't have an issue with it I guess because I bought mine at the X360 launch before the PS3 and the Wii came out.
No other home console had it built in at the time and it wasn't an absolutely necessary feature in my eyes. I deemed it convenient to have it because at the time my router and Xbox 360 were on 2 separate floors and although I had a long enough Cat 5 cable, I didn't want to string it along the stairway.
If it came out after the 2 other systems, maybe I'd have an issue with it, but as it stands adding a feature to system when it's "pro-system" didn't have it at launch is just adding to the fanboy fodder. Again my only issue is that it should be priced at less of a premium.
BTW, I fully expect it's next gen systems to be not only wireless built in but wireless LAN capable, if possible, without the need of a router or hub.
How is it fanboy fodder? That is the most ridiculous thing I have ever heard.
Sony added an ethernet port to the PS2 well into it's life cycle. The DS got a huge revision with some additions as well IIRC, as did the GBA SP. The PSP has seen two changes, one which added TV out and a Mic.
I hardly think adding features to future iterations of hardware is 'fanboy fodder'.
The PS2 added that port into well into it's life cycle and fractured there market somewhat.
How many games actually utilized this functionality?