I've posted it in other threads but I should have kept it here.
Better late but never.
The chips that PS4 would be using seem to be on the low end on the voltage side.
Instead of using 6Gbps speeds (192GB/s/256pins=6 Gbps)
They're using 5.5Gbps speeds (176GB/s/256pins=5.5 Gbps).
5.5 Gbps chips that have 4Gb density from Hynix (H5GC4H24MFR-T3C) requires less voltage than the 6Gbps ones (H5GQ4H24MFR-R2C).
To be specific, there seems to be 3 power ratings. 1.6V, 1.5V, and 1.35V.
1.6V is only available on two older high performance chips, and everything else is either 1.5V or 1.35V.
The one from Hynix that completely fits Sony's bill is rated at 1.35V.
Low power
http://www.skhynix.com/inc/pdfDownl.../Databook/Databook_1Q'2013_GraphicsMemory.pdf
That would be very clever, using the better than ever efficiency of PC hardware we have nowadays through intelligent implementation instead of brute forcing everything -typical PC in the good ol' days-.
Additionally, what Sony are attempting is very interesting and the console is going to be very capable, especially when you take into account it is closed hardware, just imagine the possibilities, no wonder why developers are excited with it and people like Carmack praised the machine so much.